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==Trivia== | ==Trivia== | ||
*According to [[Gregg Mayles]], Click Clock Wood was the hardest level for him to design, accounting for many of the Rare Ltd. games he worked on.<ref>[https://web.archive.org/web/20140708170439/http://rare.co.uk/blog/2010/10/08/top-5-hardest-levels-to-design/ Top 5 Hardest Levels to Design – Rare – Blog] on Wayback Machine</ref> | *According to [[Gregg Mayles]], Click Clock Wood was the hardest level for him to design, accounting for many of the Rare Ltd. games he worked on.<ref>[https://web.archive.org/web/20140708170439/http://rare.co.uk/blog/2010/10/08/top-5-hardest-levels-to-design/ Top 5 Hardest Levels to Design – Rare – Blog] on Wayback Machine</ref> | ||
*Click Clock Wood's spring theme was the first track | *Click Clock Wood's spring theme was the first track [[Grant Kirkhope]] wrote for ''[[Banjo-Kazooie]]'',<ref>[https://web.archive.org/web/20151108133451/http://grantkirkhope.com/dream.html Grant Kirkhope.Dream Music Compositions.] on Wayback Machine</ref> having been based on the 1911 ragtime love song "{{wp|Oh, You Beautiful Doll}}." | ||
*Click Clock Wood's spring theme is one of the two songs that the Stereo vehicle part in ''[[Banjo-Kazooie: Nuts & Bolts]]'' can play, alongside [[Freezeezy Peak]]'s theme. | *Click Clock Wood's spring theme is one of the two songs that the Stereo vehicle part in ''[[Banjo-Kazooie: Nuts & Bolts]]'' can play, alongside [[Freezeezy Peak]]'s theme. | ||
*A sign that says "On Vacation" exists in the game's files. This was likely intended to be the original way to inform the player that Mumbo was out during winter, instead of the Beehive seen in the final game. | *A sign that says "On Vacation" exists in the game's files. This was likely intended to be the original way to inform the player that Mumbo was out during winter, instead of the Beehive seen in the final game. |