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Difference between revisions of "List of Banjo-Kazooie: Nuts & Bolts glitches"

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=== Bumper physics glitch ===
=== Bumper physics glitch ===
This glitch utilizes the vehicle physics engine. If a vehicle is heavy enough and has Bumpers, light objects that hit the Bumpers will be knocked far away. The force of the bounce is determined by how much heavier the Vehicle is than the object that hit the Bumper. If the object being pushed is against a thin wall, it will enter the wall. If the object is [[Banjo]], this can be used as an out of bounds glitch similar to the grenade turret trick
This glitch utilizes the vehicle physics engine. If a vehicle is heavy enough and has Bumpers, light objects that hit the Bumpers will be knocked far away. The force of the bounce is determined by how much heavier the Vehicle is than the object that hit the Bumper. If the object being pushed is against a thin wall, it will enter the wall. If the object is [[Banjo]], this can be used as an out of bounds glitch similar to the grenade turret trick.


Going out of bounds can be done any place with a wall. First, make a very heavy vehicle, without wheels and with Bumpers, then place the bumpers against a wall. After doing so, [[Banjo]] must move between the Bumpers and wall, then walk to the Bumpers. If done correctly, Banjo will quickly break into the wall (and possibly fall to the reset zone, therefore resetting the level.)
Going out of bounds can be done any place with a wall. First, make a very heavy vehicle, without wheels and with Bumpers, then place the bumpers against a wall. After doing so, [[Banjo]] must move between the Bumpers and wall, then walk to the Bumpers. If done correctly, Banjo will quickly break into the wall (and possibly fall to the reset zone, therefore resetting the level.)
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