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Difference between revisions of "Grunty Industries"

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453 bytes added ,  19:12, June 16, 2019
(→‎History: there's mix up between bt and bkgr's grunty industries)
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One of Grunty Industries' signature frustrations is that, upon first entering the world, it appears impossible to enter the factory proper: the main entrance is closed, and all other entrances are out of reach. The key is the [[Train Switch]] concealed behind the access shed on the right side, which opens the [[Train Station]] inside Floor 1. Once the player takes [[Chuffy]] in from another world, they then have full access to the factory, though they must still press a pair of split-up switches to open the main entrance for later convenience.
One of Grunty Industries' signature frustrations is that, upon first entering the world, it appears impossible to enter the factory proper: the main entrance is closed, and all other entrances are out of reach. The key is the [[Train Switch]] concealed behind the access shed on the right side, which opens the [[Train Station]] inside Floor 1. Once the player takes [[Chuffy]] in from another world, they then have full access to the factory, though they must still press a pair of split-up switches to open the main entrance for later convenience.


==Architecture==
This industrial zone in outside is a building with 5 floors, 3 roofs with 4 fans, 2 chimneys, 59 windows, front door, 4 emergency exits, sewer pipe and power cable. Inside contains a basement, machineries, toxic waste, depots and attic. In different floors contains a train station, quarters, water disposal plant, trash compactor, air conditioning plant, electromagnet chamber, boiler plant, packing room, cable room and sewer access.
==History==
==History==
===''Banjo Tooie''===
===''Banjo Tooie''===

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