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Difference between revisions of "Washer Banjo"

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==Banjo-Tooie==
==Banjo-Tooie==
In Banjo-Tooie, the Washer is the native transformation of Grunty Industries. Unlike the one in Banjo-Kazooie, this one has wheels, the largest energy bar in the game (up to eleven honeycombs) and doesn't look unhappy. The Washer can attack by firing old smelly underpants by pressing {{Z}} (aim with {{C-up}}), and it can help the Skivvy rabbits by washing their overalls. Underpants do the same damage as a [[Blue Egg]] but don't shoot straight. The Washer's immense weight also allows it to press a certain switch in the level (which has an electromagnet guarding it that Mumbo must disable first), but also impairs its jumping ability.  
In Banjo-Tooie, the Washer is the native transformation of Grunty Industries. Unlike the one in Banjo-Kazooie, this one has wheels, the largest energy bar in the game (up to eleven honeycombs) and doesn't look unhappy. The Washer can attack by firing old smelly underpants by pressing {{Z}} (aim with {{C-up}}), and it can help the Skivvy rabbits by washing their overalls. Underpants do the same damage as a [[Blue Egg]] but don't shoot straight. The Washer's immense weight also allows it to press a certain switch in the level (which has an electromagnet guarding it that Mumbo must disable first), but also impairs its jumping ability. It's also worth noting that the transformation has two more honeycombs than [[Banjo-Kazooie]]


{{Clear}}
{{Clear}}


{{Transformations}}
{{Transformations}}
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