Be sure to read our policy on citing sources before editing!
Difference between revisions of "Warp Pad"
From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
no edit summary
bkwikia>TyrantRex |
bkwikia>Avery R |
||
Line 1: | Line 1: | ||
[[Image:Warp_Pad.png|right|thumb]] | [[Image:Warp_Pad.png|right|thumb]] | ||
'''Warp Pads''' are pads that were introduced in ''[[Banjo-Tooie]]''. Warp Pads can teleport the player to any other previously-visited pad in the same world. The worlds in Banjo-Tooie are significantly larger than the first game so Warp Pads are very useful to save time traveling between important | '''Warp Pads''' are pads that were introduced in ''[[Banjo-Tooie]]''. Warp Pads can teleport the player to any other previously-visited pad in the same world. The worlds in Banjo-Tooie are significantly larger than the first game so Warp Pads are very useful to save time traveling between important sections of the worlds. | ||
Warp Pads are blue with a swirling image. When the player finds and touches one, the pad changes from transparent to active. After finding at least two Warp Pads in a world, the player can use them by pressing {{B}} while standing on them, and choosing another active pad to warp to. | Warp Pads are blue with a swirling image. When the player finds and touches one, the pad changes from transparent to active. After finding at least two Warp Pads in a world, the player can use them by pressing {{B}} while standing on them, and choosing another active pad to warp to. | ||
Line 18: | Line 18: | ||
* The [[Golden Goliath]] ignores the pads. | * The [[Golden Goliath]] ignores the pads. | ||
* Mumbo is not allowed to warp to the Warp Pad inside Wumba's Wigwam in [[Glitter Gulch Mine]]. This may be a technical restriction due to the cutscene that must play when Mumbo enters. | * Mumbo is not allowed to warp to the Warp Pad inside Wumba's Wigwam in [[Glitter Gulch Mine]]. This may be a technical restriction due to the cutscene that must play when Mumbo enters. | ||
* The [[submarine]] is not allowed to warp to the (above-water) pad near the entrance to [[Jolly Roger's Lagoon]]. | * The [[submarine]] is not allowed to warp to the (above-water) pad near the entrance to [[Jolly Roger's Lagoon]]. This has been presumed to be a technical issue as he would become too immobile without any form of water around him. | ||
* The [[T-Rex Banjo|daddy T-Rex]] is too large to use the Warp Pads. | * The [[T-Rex Banjo|daddy T-Rex]] is too large to use the Warp Pads. | ||
* Because of a factory rule, [[Washer Banjo]] may not use the Warp Pads. The [[Clinker (speaker)]] orders him to use the service elevator. | * Because of a factory rule, [[Washer Banjo]] may not use the Warp Pads. The [[Clinker (speaker)]] orders him to use the service elevator instead. | ||
Warp Pads tend to be optional; you almost always have the option to ignore them and walk the long way. However, ''Banjo-Tooie'' requires so much backtracking, and so many repeat visits to Mumbo's and Wumba's, that the Warp Pads provide a very important shortcut around annoyances and frustration. | Warp Pads tend to be optional; you almost always have the option to ignore them and walk the long way. However, ''Banjo-Tooie'' requires so much backtracking, and so many repeat visits to Mumbo's and Wumba's, that the Warp Pads provide a very important shortcut around annoyances and frustration. |