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Difference between revisions of "Split-Up"

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The most anticipated move of [[Banjo-Tooie]], '''Splitting Up''' can be learned in the game's third world, [[Witchyworld]], just behind the big-top tent. When you find a pair of [[Split-up Pads]], have [[Banjo]] step on the Banjo pad and press {{A}}, and [[Kazooie]] will leap out of his backpack onto the Kazooie pad, putting the player in control of the bear. In order to switch to Kazooie, stand on the Banjo pad again and press {{A}}, and do the same with Kazooie on the Kazooie pad to switch back. Certain spots will also have colorful sparkles, called Swap Clouds, which will allow the player to switch between characters by pressing {{A}} while standing in them. To rejoin the pair at any time, simply have one run into the other.
The most anticipated move of [[Banjo-Tooie]], '''Splitting Up''' can be learned in the game's third world, [[Witchyworld]], just behind the big-top tent. When you find a pair of [[Split-up Pads]], have [[Banjo]] step on the Banjo pad and press {{A}}, and [[Kazooie]] will leap out of his backpack onto the Kazooie pad, putting the player in control of the bear. In order to switch to Kazooie, stand on the Banjo pad again and press {{A}}, and do the same with Kazooie on the Kazooie pad to switch back. Certain spots will also have colorful sparkles, called Swap Clouds, which will allow the player to switch between characters by pressing {{A}} while standing in them. To rejoin the pair at any time, simply have one run into the other.


An obvious advantage of splitting up is that both characters can now learn their own set of moves to fit a greater variety of situations. Each also has their own strengths and weaknesses: Kazooie is fast and light, but cannot climb ladders, [[Grip Grab|grab ledges]], or swim underwater, whereas Banjo is slow and grounded for the most part, but has high vitality and is more versatile.
An obvious advantage of splitting up is that both characters can now learn their own set of moves to fit a greater variety of situations. Also, each character has their own attributes. Banjo alone can stil swim underwater, [[Grip Grab|hang on edges]], and climb objects, while he only learns one attack and multiple "utility" moves. Kazooie remains able to fire [[Eggs]], [[Flight|fly]], [[Shock Spring]], and use footwear, and the lack of Banjo's weight improves their performance.


Certain switches encountered in later worlds can only be activated when a certain character stands on them. Such switches often come in pairs which must be activated simultaneously, and are accompanied by Swap Clouds so the player can switch between characters.
Certain switches encountered in later worlds can only be activated when a certain character stands on them. Such switches often come in pairs which must be activated simultaneously, and are accompanied by Swap Clouds so the player can switch between characters.

Revision as of 20:16, November 29, 2008

Split-up.png

The most anticipated move of Banjo-Tooie, Splitting Up can be learned in the game's third world, Witchyworld, just behind the big-top tent. When you find a pair of Split-up Pads, have Banjo step on the Banjo pad and press Template:A, and Kazooie will leap out of his backpack onto the Kazooie pad, putting the player in control of the bear. In order to switch to Kazooie, stand on the Banjo pad again and press Template:A, and do the same with Kazooie on the Kazooie pad to switch back. Certain spots will also have colorful sparkles, called Swap Clouds, which will allow the player to switch between characters by pressing Template:A while standing in them. To rejoin the pair at any time, simply have one run into the other.

An obvious advantage of splitting up is that both characters can now learn their own set of moves to fit a greater variety of situations. Also, each character has their own attributes. Banjo alone can stil swim underwater, hang on edges, and climb objects, while he only learns one attack and multiple "utility" moves. Kazooie remains able to fire Eggs, fly, Shock Spring, and use footwear, and the lack of Banjo's weight improves their performance.

Certain switches encountered in later worlds can only be activated when a certain character stands on them. Such switches often come in pairs which must be activated simultaneously, and are accompanied by Swap Clouds so the player can switch between characters.

Jamjars' Rhyme

Seperate skills
are what you lack,
so let's get Kazooie
out of your pack!
Find your pads
is what you do,
pressing Template:A
makes one become two!