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Difference between revisions of "Banjo-Kazooie (Xbox Live Arcade)"
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*Online leaderboard for game completion and speed. Using [[cheat code]]s other than those given by [[Cheato]] invalidates one's standing. | *Online leaderboard for game completion and speed. Using [[cheat code]]s other than those given by [[Cheato]] invalidates one's standing. | ||
*"Improved" graphics | *"Improved" graphics | ||
*The dialogue text uses a different font, which happens to be the same initial font used in [[Banjo-Kazooie: Nuts & Bolts]]. | |||
{{Stub}} | {{Stub}} | ||
{{Games}} | {{Games}} |
Revision as of 21:36, July 22, 2009
Template:Infobox game info Banjo-Kazooie was ported to the Xbox Live Arcade on December 3rd, 2008. The game is essentialy identical to its N64-based original, although there are differences:
- New control scheme due to Xbox 360 controller.
- Notes are not reset upon exiting a world.
- Online leaderboard for game completion and speed. Using cheat codes other than those given by Cheato invalidates one's standing.
- "Improved" graphics
- The dialogue text uses a different font, which happens to be the same initial font used in Banjo-Kazooie: Nuts & Bolts.
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