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Difference between revisions of "Little Lockup"
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m (Results May Vary moved page Import:Little Lockup to Little Lockup without leaving a redirect: mainspace) |
Metalex123 (talk | contribs) m (The name is seen in the credits, the one after the final boss :p) |
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{{Cleanup|Wikia import}} | {{Cleanup|Wikia import}} | ||
{{Infobox enemy | {{Infobox enemy | ||
|image = [[File:Little Lockup.png|200px]] | |image=[[File:Little Lockup.png|200px]] | ||
|game = ''[[Banjo-Kazooie]]'' | |game=''[[Banjo-Kazooie]]'' | ||
|world = [[Treasure Trove Cove]] | |world=[[Treasure Trove Cove]] | ||
|weakness = [[Blue Eggs]], beak-based attacks | |weakness=[[Blue Eggs]], beak-based attacks | ||
|icon = Chatter icon Little Lockup (BK) (XBLA).png | |icon=Chatter icon Little Lockup (BK) (XBLA).png}} | ||
}} | '''Little Lockup''' is an enemy found in [[Treasure Trove Cove]] which appears to be a living treasure chest like the [[Lockup]]s. It is located at the end of a long puzzle in which [[Banjo]] and [[Kazooie]] must [[Beak Buster|Beak Bust]] a series of large red X's painted on the ground and follow the arrow that appears to reach the next red X. When the last red X is pounded, Little Lockup will spring from the ground and ask to be opened gently. Unfortunately for it, the only way for Banjo to get to the [[Jiggy]] inside is to break the chest open with a Kazooie-based attack like the [[Rat-a-tat Rap]]. | ||
'''Little Lockup''' | |||
The puzzle will reset and Little Lockup will respawn only after Banjo has left the world, although nothing can be obtained from opening it a second time. | The puzzle will reset and Little Lockup will respawn only after Banjo has left the world, although nothing can be obtained from opening it a second time. | ||
{{BKCharacters}} | {{BKCharacters}} |