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| {{Infobox transformation | | {{Infobox transformation |
| |image=[[File:Washer Banjo B-K.png|200px]] | | |image = |
| |game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]'' | | |game = [[Banjo-Tooie]] |
| |world=[[Grunty Industries]] | | |world = [[Grunty Industries]] |
| |shaman=[[Mumbo Jumbo]]<br>[[Bottles]]<br>[[Humba Wumba]] | | |shaman = [[Humba Wumba]] |
| |attack=Firing Banjo's underwear | | |attack = |
| |ability=''Banjo-Tooie'': Wash the [[Skivvy|Skivvies]]' overalls | | |ability = Can was [[Skivvy|Skivvy's]] overalls |
| |icon = [[File:BT XBLA Washer Banjo icon.png|''Banjo-Tooie'' XBLA]]
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| }} | | }} |
| '''Washer Banjo''' is a recurring [[transformation]] in the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series.
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| ==Biography==
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| ===''Banjo-Kazooie''===
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| {{quote|Oops...spell went wrong. Mumbo's loincloth all dirty...you wash? Hur, hur, hur...|Mumbo Jumbo}}
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| In ''[[Banjo-Kazooie]]'', its first technical appearance, when [[Mumbo Jumbo]] attempts to transform at any [[Mumbo's Skull]], there is a small chance that he will produce this instead of the correct transformation. He will then transform Banjo into the correct form.
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| However, it is possible to use Washer Banjo in gameplay by completing all of [[Bottles' Moving Picture Game|Bottles' Bonus Challenges]]. Banjo can then go to the [[Sandcastle]] and enter the cheat code "Wishy Washy Banjo," which Mumbo will object to.
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| For the most part, gameplay is unchanged as a washer, with the following exceptions:
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| * Banjo cannot wear the [[Wading Boots]] or [[Turbo Trainers]], and thus cannot use the [[Stilt Stride]] or [[Turbo Talon Trot]].
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| * However, Banjo can walk without harm on terrain that would normally require the Wading Boots, rendering them moot.
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| * He cannot collect items meant to be held temporarily, like [[Blubber's Treasure]].
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| * Reduced attack range
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| ===''Banjo-Tooie''===
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| In ''[[Banjo-Tooie]]'', the Washer is the native transformation of [[Grunty Industries]]. As a washer, Banjo has one more [[Honeycomb]] than he and Kazooie together would have normally (max energy bar is 11). He also moves on wheels, making him about as fast as Kazooie in a [[Talon Trot]]. However, he has the weakest jump in the game, and his attack involves coughing underwear, which has the strength of a [[Blue Egg]] but moves in an arc. Also, under Grunty Industries company policy, he is considered "mechanical personnel" and can't use [[Warp Pad]]s; to get around this, a service elevator is set up.
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| The washer is used in two Jiggies. The primary one involves the [[Skivvy|Skivvies]], whose clothes need to be washed. The washer is also needed to access [[Weldar]] (after Mumbo disables a nearby electromagnet), as the switch is so big that only the washer's weight can push it down.
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| ===''Nuts & Bolts''===
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| In ''[[Banjo-Kazooie: Nuts & Bolts]]'', there are some Washer Banjo exhibits in [[Banjoland]].
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| ==Trivia==
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| *In ''Banjo-Kazooie'', a washing machine appears as a prize at the end of [[Grunty's Furnace Fun]].
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| {{Spells}}
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| {{BK}}
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| {{BT}}
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| [[Category:Animate objects]]
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| [[Category:Banjo transformations]]
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| [[Category:Transformations in Banjo-Kazooie]]
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| [[Category:Transformations in Banjo-Tooie]]
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