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'''Extra Honeycomb Pieces''' are collectibles found in [[Banjo-Kazooie]], [[Banjo-Tooie]], and [[Banjo-Kazooie: Grunty's Revenge]]. Usually hidden in hard-to-reach places throughout the games' worlds, collecting a certain amount will increase [[Banjo|Banjo's]] maximum energy capacity by one [[honeycomb]].
'''Extra Honeycomb Pieces''' are collectibles found in [[Banjo-Kazooie]], [[Banjo-Tooie]], and [[Banjo-Kazooie: Grunty's Revenge]]. Usually hidden in hard-to-reach places throughout the games' worlds, collecting a certain amount will increase [[Banjo|Banjo's]] maximum energy capacity by one [[honeycomb]].


In Banjo-Kazooie, collecting six pieces, regardless of location or order, will extend Banjo's energy. There are two extra honeycomb pieces in each of the nine worlds and six in [[Spiral Mountain]], making 24 pieces in all and potentially raising Banjo's energy bar from five to eight. (The last six pieces collected do not extend the bar from eight to nine.)
In Banjo-Kazooie, collecting six pieces, regardless of location or order, will extend Banjo's energy. There are two extra honeycomb pieces in each of the nine worlds and six in [[Spiral Mountain]], making 24 pieces in all and potentially raising Banjo's energy bar from five to eight. (The last six pieces collected do not extend the bar from eight to nine, but rather put a protective red coating on the bar, effectively doubling your health.)


In Banjo-Tooie, different worlds have different numbers of extra honeycomb pieces. Instead of collecting six, Banjo must collect a certain number defined by [[Honey B]] (which starts at 1 and increases by 2 each time) and bring them to her hive in exchange for an extra honeycomb. Each time he exchanges honeycomb pieces, the number he must collect for the next honeycomb will increase. Once Banjo gives up all 25 pieces, his enerby bar doubles in size from 5 to 10. The energy bar increase affects all playable characters and transformations (excluding the [[Snowball Banjo|Snowball transformation]]), although the total bar size will differ (for example, the [[Washer Banjo|Washer transformation]] always has one more honeycomb than BK).
In Banjo-Tooie, different worlds have different numbers of extra honeycomb pieces. Instead of collecting six, Banjo must collect a certain number defined by [[Honey B]] (which starts at 1 and increases by 2 each time) and bring them to her hive in exchange for an extra honeycomb. Each time he exchanges honeycomb pieces, the number he must collect for the next honeycomb will increase. Once Banjo gives up all 25 pieces, his enerby bar doubles in size from 5 to 10. The energy bar increase affects all playable characters and transformations (excluding the [[Snowball Banjo|Snowball transformation]]), although the total bar size will differ (for example, the [[Washer Banjo|Washer transformation]] always has one more honeycomb than BK).
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