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Difference between revisions of "Diddy Kong Racing"

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The music for the game was composed by David Wise, one of Rare's in-house composers. Using the Nintendo 64's cartridge format, the music in the game could change mood across the overworld or midway through a racetrack (retaining the same tune and tempo but using different instruments) without being hampered by load times. This was the first Rare game to use this technique, with it later being used in [[Banjo-Kazooie]] and Donkey Kong 64.
The music for the game was composed by David Wise, one of Rare's in-house composers. Using the Nintendo 64's cartridge format, the music in the game could change mood across the overworld or midway through a racetrack (retaining the same tune and tempo but using different instruments) without being hampered by load times. This was the first Rare game to use this technique, with it later being used in [[Banjo-Kazooie]] and Donkey Kong 64.


== Reaction ==
== Awards ==
Diddy Kong Racing won the Console Racing Award at the 1998 Interactive Achievement Awards.
Diddy Kong Racing won the Console Racing Award at the 1998 Interactive Achievement Awards.


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