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Difference between revisions of "Snooze Pack"
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The '''Snooze Pack''' is an ability which [[Banjo]] learns from [[Jamjars]] in [[Grunty Industries]]. This move is executed by holding {{Z}} and pressing {{C-right}} and allows Banjo to sleep in his backpack to recover health at a rate of about one [[honeycomb]] per second. This is extremely useful, especially when crushing hazards, such as [[Stomponadon]], (which deplete all except one or two honeycombs) are present. This can also be used to heal whenever a [[Split-Up Pad]] is around; simply split up, Snooze Pack, and rejoin for a health boost. The move's main downside is that it takes about a second to jump out of the backpack, which is bad if you | {{Template:Infobox move | ||
|image = | |||
|size = | |||
|game = ''[[Banjo-Tooie]]'' ''[[Banjo-Tooie (Xbox Live Arcade)|(XBLA)]]'' | |||
|world = [[Grunty Industries]] | |||
|buttons = Hold {{Z}} and press {{C-right}} when [[split-up]] as Banjo-only | |||
|uses = Allow Banjo to sleep and recover [[Honeycomb|health]] | |||
}} | |||
The '''Snooze Pack''' is an ability which [[Banjo]] learns from [[Jamjars]] in [[Grunty Industries]]. This move is executed by holding {{Z}} and pressing {{C-right}} and allows Banjo to sleep in his backpack to recover health at a rate of about one [[honeycomb]] per second. This is extremely useful, especially when crushing hazards, such as [[Stomponadon]], (which deplete all except one or two honeycombs) are present. This can also be used to heal whenever a [[Split-Up Pad]] is around; simply split up, Snooze Pack, and rejoin for a health boost. The move's main downside is that it takes about a second to jump out of the backpack, which is bad if you are surprise attacked. | |||
=== Jamjars' Rhyme=== | ===Jamjars' Rhyme=== | ||
:When you're feeling | :When you're feeling | ||
:rather low, | :rather low, | ||
Line 10: | Line 18: | ||
:have a nap | :have a nap | ||
:to get energy back! | :to get energy back! | ||
{{BTAbilities}} | |||
[[Category:Abilities]] | [[Category:Abilities]] |