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Difference between revisions of "Snooze Pack"
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→Jamjars' Rhyme!
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The '''Snooze Pack''' is an ability which [[Banjo]] learns from [[Jamjars]] in [[Grunty Industries]]. This move is executed by holding {{Z}} and pressing {{C-right}} and allows Banjo to sleep in his backpack to recover health at a rate of about one [[honeycomb]] per second. This is extremely useful, especially when crushing hazards, such as [[Stomponadon]], (which deplete all except one or two honeycombs) are present. This can also be used to heal whenever a [[Split-Up Pad]] is around; simply split up, Snooze Pack, and rejoin for a health boost. The move's main downside is that it takes about a second to jump out of the backpack, which is bad if you're surprise attacked. | The '''Snooze Pack''' is an ability which [[Banjo]] learns from [[Jamjars]] in [[Grunty Industries]]. This move is executed by holding {{Z}} and pressing {{C-right}} and allows Banjo to sleep in his backpack to recover health at a rate of about one [[honeycomb]] per second. This is extremely useful, especially when crushing hazards, such as [[Stomponadon]], (which deplete all except one or two honeycombs) are present. This can also be used to heal whenever a [[Split-Up Pad]] is around; simply split up, Snooze Pack, and rejoin for a health boost. The move's main downside is that it takes about a second to jump out of the backpack, which is bad if you're surprise attacked. | ||
=== Jamjars' Rhyme | === Jamjars' Rhyme=== | ||
:When you're feeling | :When you're feeling | ||
:rather low, | :rather low, |