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Difference between revisions of "Rare Ltd."

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'''[[File:Rareware.jpg|thumb]]Rare, Ltd.''' (formerly known as '''Rareware''') is the video game company that created the [[Banjo-Kazooie series]]. They also created lots of other series, such as ''Perfect Dark'', ''Conker'', ''Viva Piñata'', etc. They were once second party to Nintendo, but in 2002, Rare was sold to Mircosoft and became First party.
'''[[File:RareLogo.jpg|210px|right]]Rare, Ltd.''' (formerly known as '''Rareware''') is the video game company that created the [[Banjo-Kazooie series]]. They also created lots of other series, such as ''Perfect Dark'', ''Conker'', ''Viva Piñata'', etc. They were once second party to Nintendo, but in 2002, Rare was sold to Mircosoft and became First party.


Rare is located in Twycross, Leicestershire, UK. It has developed many games for Nintendo's gaming consoles, including Battletoads, Donkey Kong Country (and its sequels), Killer Instinct, [[Banjo-Kazooie]], [[Banjo-Tooie]], Blast Corps, GoldenEye 007, Perfect Dark, Conker's Bad Fur Day, Diddy Kong Racing, Donkey Kong 64, Jet Force Gemini, Star Fox Adventures, Diddy Kong Racing DS, and most recently, Viva Piñata: Pocket Paradise.
Rare is located in Twycross, Leicestershire, UK. It has developed many games for Nintendo's gaming consoles, including Battletoads, Donkey Kong Country (and its sequels), Killer Instinct, [[Banjo-Kazooie]], [[Banjo-Tooie]], Blast Corps, GoldenEye 007, Perfect Dark, Conker's Bad Fur Day, Diddy Kong Racing, Donkey Kong 64, Jet Force Gemini, Star Fox Adventures, Diddy Kong Racing DS, and most recently, Viva Piñata: Pocket Paradise.
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==Staff departures==
==Staff departures==
 
[[File:Rareware.jpg|thumb|left|Rare's old logo]]
Key members of the GoldenEye development team left Rare soon after beginning work on Perfect Dark. Head of software Martin Hollis was the first to leave in 1998, working at Nintendo of America on the GameCube, and in 2000 he started his own company, Zoonami. Other members, such as David Doak, left soon after Hollis and formed Free Radical Design.
Key members of the GoldenEye development team left Rare soon after beginning work on Perfect Dark. Head of software Martin Hollis was the first to leave in 1998, working at Nintendo of America on the GameCube, and in 2000 he started his own company, Zoonami. Other members, such as David Doak, left soon after Hollis and formed Free Radical Design.


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