Be sure to read our policy on citing sources before editing!
Editing Twinkly Packing Challenge
From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:Twinkly Packing Challenge rules.png|thumb]] | [[File:Twinkly Packing Challenge rules.png|thumb]] | ||
The '''Twinkly Packing Challenge''' is a mini-game in ''[[Banjo-Tooie]]'' | The '''Twinkly Packing Challenge''' is a mini-game within [[Grunty Industries]] in ''[[Banjo-Tooie]]''. It can be played after a [[Bazza! Superlife Battery]] is used to open the room, and its objective is to collect 40 points worth of [[Twinkly|Twinklies]] that appear from the mesh floor and place them in the correct loading chutes in under 60 seconds. Blue Twinklies are worth 3 points, green ones are worth 2 points and red ones are worth only point. When the mini-game is successfully won, the [[loudspeaker]] rewards [[Banjo]] and [[Kazooie]] with a [[Jiggy]]. | ||
Due to the Twinklies weighting, the Twinkly Packing Challenge is much easier if it is being played as [[Kazooie]] due to both her speed and the fact she can wear the [[Turbo Trainers]] in the room. | Due to the Twinklies weighting, the Twinkly Packing Challenge is much easier if it is being played as [[Kazooie]] due to both her speed and the fact she can wear the [[Turbo Trainers]] in the room. |