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[[File:Stop N Swop XBLA.png|thumb|The Stop 'n' Swop menu with all seven items from the Xbox Live Arcade port of ''Banjo-Kazooie''.]]
[[File:Stop N Swop XBLA.png|thumb|The Stop 'n' Swop menu with all seven items from the Xbox Live Arcade port of ''Banjo-Kazooie''.]]
'''Stop 'n' Swop''' is an infamous scrapped feature from ''[[Banjo-Kazooie]]''. The intention behind it was to find the hidden locations of six [[Mystery Egg]]s and the [[Ice Key]], which the player could then transfer to ''[[Banjo-Tooie]]''. Stop 'n' Swop was eventually implemented into the Xbox Live Arcade port of both games. The Xbox Live Arcade port of ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' also featured the [[Stop 'n' Swop II]] menu, with a use of unlocking game pictures and themes for the Xbox 360.
'''Stop 'n' Swop''' is an infamous scrapped feature from ''[[Banjo-Kazooie]]''. The intention behind it was to find the hidden locations of six [[Mystery Egg]]s and the [[Ice Key]], which the player could then transfer to ''[[Banjo-Tooie]]''.


==Overview==
Stop 'n' Swop was eventually implemented into the Xbox Live Arcade port of both games. The Xbox Live Arcade port of ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' also featured the [[Stop 'n' Swop II]] menu, with a use of unlocking game pictures and themes for the Xbox 360.
 
==History==
=== ''Banjo-Kazooie'' ===
=== ''Banjo-Kazooie'' ===
[[File:Stop N Swop.png|thumb|200px|The Stop 'n' Swop menu in the original ''Banjo-Kazooie''.]]
[[File:Stop N Swop.png|thumb|200px|The Stop 'n' Swop menu in the original ''Banjo-Kazooie''.]]
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=== ''Banjo-Tooie'' ===
=== ''Banjo-Tooie'' ===
A few of the Stop 'n' Swop items were repurposed for ''Banjo-Tooie'', the [[Ice Key]], the pink, yellow, and light blue Mystery Eggs. Aside from the Yellow Mystery Egg, Banjo and Kazooie can obtain each item by defeating a [[Banjo-Kazooie Game Pak]] enemy. After obtaining an egg, Banjo and Kazooie must return to [[Heggy's Egg Shed]] for [[Heggy]] to hatch. However, Kazooie must [[hatch]] the Yellow Mystery Egg herself, as Heggy cannot reach it. The Ice Key was used for unlocking a [[Mega Glowbo]] that can transform Kazooie into a [[Dragon Kazooie|dragon]].
A few of the Stop 'n' Swop items were repurposed for ''Banjo-Tooie'', the [[Ice Key]], the pink, yellow, and light blue Mystery Eggs. Aside from the Yellow Mystery Egg, Banjo and Kazooie can obtain each item by defeating a [[Banjo-Kazooie Game Pak]] enemy. After obtaining an egg, Banjo and Kazooie must return to [[Heggy's Egg Shed]] for [[Heggy]] to hatch. However, Kazooie must [[hatch]] the Yellow Mystery Egg herself, as Heggy cannot reach it. The Ice Key was used for unlocking a [[Mega Glowbo]] that can transform Kazooie into a [[Dragon Kazooie|dragon]].
The Stop 'n' Swop items have a different role in the [[Banjo-Tooie (Xbox Live Arcade)|''Banjo-Tooie'' port on Xbox Live Arcade]], as the three Mystery Eggs and Ice Key cannot be obtained unless the player has a save file for the ''Banjo-Kazooie'' port or ''Nuts & Bolts'' (including its demo).
A gold, silver and bronze Mystery Egg are featured in place of the preexisting eggs. They can still be [[hatch]]ed by Kazooie to achieve the same three unlockable, along with three additional features each: a gamer pic, an Xbox theme and the [[Stop 'n' Swop II]] submenu. The Ice Key retains its purpose for unlocking the Mega Glowbo.


=== ''Banjo-Pilot'' ===
=== ''Banjo-Pilot'' ===
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Additionally, for each Stop 'n' Swop item added to ''Banjo-Tooie'' on Xbox Live Arcade, the player can unlock up to seven additional vehicle blueprints in the [[L.O.G.'s Lost Challenges]] DLC for ''Nuts & Bolts''.
Additionally, for each Stop 'n' Swop item added to ''Banjo-Tooie'' on Xbox Live Arcade, the player can unlock up to seven additional vehicle blueprints in the [[L.O.G.'s Lost Challenges]] DLC for ''Nuts & Bolts''.


Other Stop 'n' Swop references include an imprint of the Ice Key on top of [[Boggy's Gym]] and the large, fake Stop 'n' Swop eggs in [[Banjoland]] containing [[Gruntbot]]s. [[Trophy Thomas]] also says that the duo cheated by stopping the game and swopping something after winning the "Cheatin' Witch" challenge in Act 4 of [[Nutty Acres]], and during a trivia, [[Lord of Games]] asks a question regarding a failed connection between ''Banjo-Kazooie'' and ''Banjo-Tooie'', of which the answer is "Stop 'n' Swop."
Other Stop 'n' Swop references include an imprint of the Ice Key on top of [[Boggy's Gym]] and the large, fake Stop 'n' Swop eggs in [[Banjoland]] containing [[Gruntbot]]s. [[Trophy Thomas]] also says that the duo cheated by stopping the game and swopping something after winning the "Cheatin' Witch" challenge in Act 4 of [[Nutty Acres]], and during a trivia, [[Lord of Games]] asks a question regarding a failed connection between ''Banjo-Kazooie'' and ''Banjo-Tooie'', of which the answer is "Stop 'n' Swop".


[[Bottles]] also offers a "Stop 'n' Swop Truth" in exchange for 6,000 [[Musical Note]]s. It is impossible to obtain this amount since only 5,230 Music Notes appear in the game (not including the additional 120 in L.O.G.'s Lost Challenges). An unused text string reveals that by purchasing this advice, Bottles would have told Banjo: "I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!"<ref>[https://tcrf.net/Banjo-Kazooie:_Nuts_%26_Bolts Banjo-Kazooie: Nuts & Bolts - The Cutting Room Floor]</ref>
[[Bottles]] also offers a "Stop 'n' Swop Truth" in exchange for 6,000 [[Musical Note]]s. It is impossible to obtain this amount since only 5,230 Music Notes appear in the game (not including the additional 120 in L.O.G.'s Lost Challenges). An unused text string reveals that by purchasing this advice, Bottles would have told Banjo: "I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!"<ref>[https://tcrf.net/Banjo-Kazooie:_Nuts_%26_Bolts Banjo-Kazooie: Nuts & Bolts - The Cutting Room Floor]</ref>


== Legacy ==
=== ''Banjo-Tooie'' (Xbox Live Arcade) ===
The Stop 'n' Swop items have a different role in the ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' port on Xbox Live Arcade, as the three Mystery Eggs and Ice Key cannot be obtained unless the player has a save file for the ''Banjo-Kazooie'' port or ''Nuts & Bolts'' (including its demo).
 
A gold, silver and bronze Mystery Egg are featured in place of the preexisting eggs. They can still be [[hatch]]ed by Kazooie to achieve the same three unlockable, along with three additional features each: a gamer pic, an Xbox theme and the [[Stop 'n' Swop II]] submenu. The Ice Key retains its purpose for unlocking the Mega Glowbo.
 
== History ==
For a few years, the feature remained hidden in ''Banjo-Kazooie''. There is evidence suggesting that the feature was never implemented entirely because of some hardware revisions done to the [[Nintendo 64]] in 1999. Originally, the player had up to ten seconds to swap the cartridges, but the circuitry in later revisions dropped the limit to one second, theoretically making this impossible.<ref>[https://web.archive.org/web/20120208101018/http://multiplayerblog.mtv.com/2008/05/23/stop-n-swop-thing/ Why I Finally Accept What Happened To That "Banjo-Kazooie" Stop N Swop Thing - MTV Multiplayer Blog]</ref>
For a few years, the feature remained hidden in ''Banjo-Kazooie''. There is evidence suggesting that the feature was never implemented entirely because of some hardware revisions done to the [[Nintendo 64]] in 1999. Originally, the player had up to ten seconds to swap the cartridges, but the circuitry in later revisions dropped the limit to one second, theoretically making this impossible.<ref>[https://web.archive.org/web/20120208101018/http://multiplayerblog.mtv.com/2008/05/23/stop-n-swop-thing/ Why I Finally Accept What Happened To That "Banjo-Kazooie" Stop N Swop Thing - MTV Multiplayer Blog]</ref>


In January 2001, shortly after the release of ''[[Banjo-Tooie]]'', a fansite called Rare Witch Project discovered how to unlock the Stop 'n' Swop items without the use of a cheating device.<ref>[https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes Banjo Kazooie - Secret cheat codes - The RWP] ([https://web.archive.org/web/20220710030659/https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes archive.org])</ref> This information was publicized in the February 2001 issue of N64 Magazine and via a column in the April 2001 issue of ''[[Nintendo Power]]''.
In January 2001, shortly after the release of ''[[Banjo-Tooie]]'', a fansite called Rare Witch Project discovered how to unlock the Stop 'n' Swop items without the use of a cheating device.<ref>[https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes Banjo Kazooie - Secret cheat codes - The RWP]</ref> This information was publicized in the February 2001 issue of N64 Magazine and via a column in the April 2001 issue of ''[[Nintendo Power]]''.


Seven years later, at E3 2008, it was announced that the [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade]] port of ''Banjo-Kazooie'' would implement the Stop 'n' Swop feature as it was originally intended. It would be used in correspondence to unlocking content in ''[[Banjo-Kazooie: Nuts & Bolts]]''.<ref>[http://web.archive.org/web/20080717072003/http://xbox360.ign.com:80/articles/888/888789p1.html E3 2008: Banjo-Kazooie Hops on Live Arcade - IGN (Wayback Machine)]</ref>
Seven years later, at E3 2008, it was announced that the [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade]] port of ''Banjo-Kazooie'' would implement the Stop 'n' Swop feature as it was originally intended. It would be used in correspondence to unlocking content in ''[[Banjo-Kazooie: Nuts & Bolts]]''.<ref>[http://web.archive.org/web/20080717072003/http://xbox360.ign.com:80/articles/888/888789p1.html E3 2008: Banjo-Kazooie Hops on Live Arcade - IGN (Wayback Machine)]</ref>


On January 27, 2009, Rare announced the Xbox Live Arcade port for ''Banjo-Tooie'' and that Stop 'n' Swop would also be implemented.<ref>[https://kotaku.com/5140145/banjo-tooie-coming-in-april-with-stop-n-swop/ Banjo-Tooie Coming In April With Stop 'N' Swop - Kotaku] ([https://kotaku.com/banjo-tooie-coming-in-april-with-stop-n-swop-5140145 archive.org])</ref>
On January 27, 2009, Rare announced the Xbox Live Arcade port for ''Banjo-Tooie'' and that Stop 'n' Swop would also be implemented.<ref>[https://kotaku.com/5140145/banjo-tooie-coming-in-april-with-stop-n-swop/ Banjo-Tooie Coming In April With Stop 'N' Swop - Kotaku]</ref>
 
==Gallery==
<gallery>
Stop n Swop gamerpic 1.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 2.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 3.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 4.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 5.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 6.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 7.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 8.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 9.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
Stop n Swop gamerpic 10.png|Limited Edition Gamerpic from ''Banjo-Tooie''.
</gallery>


==Trivia==
==Trivia==
*In ''[[rarewiki:Grabbed by the Ghoulies|Grabbed by the Ghoulies]]'', a chalkboard in the [[rarewiki:Classroom|Classroom]] has a mathematical equation referencing Stop 'n' Swop: "[egg] + [egg] + [egg] + [egg] + [key] = ?."
*In ''[[rarewiki:Grabbed by the Ghoulies|Grabbed by the Ghoulies]]'', a chalkboard in the schoolroom references Stop 'n' Swop with a mathematical equation: "[egg] + [egg] + [egg] + [egg] + [key] = ?".
*Stop 'n' Swop was going to be used in more games than just ''Banjo-Kazooie'' and ''Banjo-Tooie'', them being ''[[mariowiki:Donkey Kong 64|Donkey Kong 64]]'', ''[[conkerwiki:Twelve Tales Conker 64|Twelve Tales Conker 64]]'', while there's conflicting statements for the last two games being ''[[rarewiki:Jet Force Gemini|Jet Force Gemini]]'' and ''[[rarewiki:Perfect Dark|Perfect Dark]]'' or ''[[rarewiki:Blast Corps|Blast Corps]]'' and ''[[rarewiki:GoldenEye 007|GoldenEye 007]]''. Out of the mentioned games, ''Donkey Kong 64'' is the only one known to have any remnants of the feature left over in the game data, it being an unused entry in the Totals menu for the Ice Key. Early screenshots of DK's treehouse shows a refrigerator with Banjo and Kazooie magnets on it, that apparently formed a warp to Crystal Caves to an area that, in the final game, is useful only to Chunky Kong (it has one of his pads, which can be used to access one of his Golden Bananas).<ref>[https://tcrf.net/Donkey_Kong_64#Stop_'n'_Swop_Leftovers Donkey Kong 64 - The Cutting Room Floor]</ref>


==References==
==References==
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{{BT}}
{{BT}}
{{N&B}}
{{N&B}}
[[Category:Secrets and Easter eggs]]
[[Category:Stop 'n' Swop|*]]
[[Category:Stop 'n' Swop|*]]
[[Category:Banjo-Kazooie]]
[[Category:Banjo-Kazooie]]
[[Category:Banjo-Tooie]]
[[Category:Banjo-Tooie]]
[[Category:Banjo-Kazooie: Nuts & Bolts]]
[[Category:Banjo-Kazooie: Nuts & Bolts]]

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