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In ''[[Banjo-Kazooie: Nuts & Bolts]]'', Jinjos have a different role than in previous ''Banjo-Kazooie'' titles. Instead of collecting Jinjos, Banjo must find them and complete a challenge on their behalf, which varies from going over a set speed to making them roll a certain distance. Completing a Jinjo's challenge earns him a [[Jinjo Token]], which can be used in [[Showdown Town]] for King Jingaling's Bingo Palace. | In ''[[Banjo-Kazooie: Nuts & Bolts]]'', Jinjos have a different role than in previous ''Banjo-Kazooie'' titles. Instead of collecting Jinjos, Banjo must find them and complete a challenge on their behalf, which varies from going over a set speed to making them roll a certain distance. Completing a Jinjo's challenge earns him a [[Jinjo Token]], which can be used in [[Showdown Town]] for King Jingaling's Bingo Palace. | ||
In [[Showdown Town]], there are six Jinjos locked up in cages. Banjo must free them with a [[Wrench | In [[Showdown Town]], there are six Jinjos locked up in cages. Banjo must free them with a [[Wrench Switch]] and take them to their homes. After freeing a Jinjo, Banjo must carry a Minjo and imprison it in place of the Jinjo. | ||
==Other appearances== | ==Other appearances== |