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{{Cleanup|Wikia import}}
{{Infobox item
{{Infobox item
|image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''
|image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''
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|use=Replenishes [[Banjo]] and [[Kazooie]]'s health
|use=Replenishes [[Banjo]] and [[Kazooie]]'s health
|icon=[[File:BK Honeycomb icon.png|Banjo-Kazooie]] [[File:BK XBLA Honeycomb icon.png]]}}
|icon=[[File:BK Honeycomb icon.png|Banjo-Kazooie]] [[File:BK XBLA Honeycomb icon.png]]}}
{{quote|Mmmm... I'm sticky tasty honey energy!|Honeycomb|[[Banjo-Kazooie]]}}
{{quote|Mmmm... I'm sticky tasty honey energy!|A Honeycomb|[[Banjo-Kazooie]]}}
'''Honeycombs''' are a recurring item in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].  
A '''Honeycomb''' is a unit of health used in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), [[Beehive]]s, or just in random areas.


==Location and uses==
Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase the duo's honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'' allows Banjo and Kazooie's energy bar to double in size. Different [[transformations]] in ''[[Banjo-Tooie]]'' also have differently-sized energy bars, as well as Banjo and Kazooie when they [[split-up]].
Honeycombs individually represent the units for [[Banjo]] and [[Kazooie]]'s [[health bar]] in the platforming games of the ''Banjo-Kazooie'' series.


===''Banjo-Kazooie''===
In ''Banjo-Tooie'', the Honeycomb had two variants: the [[Random Stop Honeycomb]] and the [[Skill Stop Honeycomb]]. Not every enemy in the game drops Honeycomb, which also vanishes after a couple of seconds Both Both of ''Tooie's'' Honeycomb variants reappear in ''Grunty's Revenge'', which also introduced another variant representing two Honeycombs, the [[Double Honeycomb]].
In ''[[Banjo-Kazooie]]'', if the Banjo and Kazooie are low on health, they can collect a Honeycomb to restore a unit of their energy. If their life bar is full, the Honeycomb has no effect. Honeycombs can usually be found by either defeating an enemy, destroying a [[Beehive]], or in random areas. Stronger enemies usually release more honeycombs. Banjo and Kazooie lose a Honeycomb if they are hit by either an enemy or obstacle or if they fall from a height, sometimes even more, depending on the height of the fall. [[Extra Honeycomb Piece]]s can be collected to add another Honeycomb to the health bar.


===''Grunty's Revenge''===
In ''[[Banjo-Pilot]]'', Honeycombs are the means of obtaining an item. The item received by the racer is usually based on which place they are in.
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', Honeycombs function much like they did in the previous entries of the series, even retaining the variants introduced in them. Another honeycomb variant was also introduced in this game, the [[Double Honeycomb]].


===''Banjo-Tooie''===
Honeycombs appear in ''[[Banjo-Kazooie: Nuts & Bolts]]'' as fetch items in the end in [[Lord of Games]]' challenge of [[Spiral Mountain]].
In ''[[Banjo-Tooie]]'', Honeycombs function almost identically like they did in ''Banjo-Kazooie''. They also represent [[Mumbo Jumbo]]'s health. The game also introduces two variants, the [[Random Stop Honeycomb]] and the [[Skill Stop Honeycomb]]. Some enemies do not drop Honeycombs when defeated.
 
===''Banjo-Pilot''===
In ''[[Banjo-Pilot]]'', Honeycombs are the means of obtaining an item (working very similarly to the [[mariowiki:Item Box|Item Boxes]] from the ''[[mariowiki:Mario Kart (series)|Mario Kart]]'' series). The item received by the racer is usually based on the place they are in. A Honeycomb also appears as the symbol of the Honeycomb Cup.
 
===''Nuts & Bolts''===
In ''[[Banjo-Kazooie: Nuts & Bolts]]'' Honeycombs are fetch items in the [[Lord of Games]]' "Six of the Best" challenge of [[Spiral Mountain]].
 
==Other appearances==
===''Viva Piñata'' series===
In ''[[rarewiki:Viva Piñata|Viva Piñata]]'' and ''[[rarewiki:Viva Piñata: Trouble in Paradise|Viva Piñata: Trouble in Paradise]]'', a Honeycomb appears on the glass of the Honey jars. In the sequel exclusively, a Honeycomb can also be used in the garden's logo.


==Gallery==
==Gallery==
<gallery>
<gallery>
BK Honeycomb art.png|Artwork from ''Banjo-Kazooie''.
BK Honeycomb art.png|Artwork from ''Banjo-Kazooie''
Honeycomb B-K screenshot.png|A Honeycomb in ''Banjo-Kazooie''.
GR Double Honeycomb artwork.png|Artwork of a Honeycomb, along with a [[Double Honeycomb]], from ''Banjo-Kazooie: Grunty's Revenge''.
GR Double Honeycomb artwork.png|Artwork of a Honeycomb (right) and a Double Honeycomb (left) from ''Banjo-Kazooie: Grunty's Revenge''.  
Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie''
Honeycombs in NnB.jpg|A few Honeycombs in ''Banjo-Kazooie: Nuts & Bolts'', from the Six of the Best challenge.
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge.
</gallery>
</gallery>


==Trivia==
*Having honeycombs as the health is likely inspired by the fact bears love to eat honey, most notably honey bears, the inspiration for [[Banjo]].
{{Items}}
{{Items}}
{{BK}}
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