From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
|
|
(One intermediate revision by the same user not shown) |
Line 1: |
Line 1: |
| [[File:Devil Bottles B-T.png|thumb|200px|Devil Bottles, the main feature of Bottles' Revenge]] | | #REDIRECT [[List of Banjo-Tooie pre-release and unused content#Bottles' Revenge]] |
| [[File:Devil Bottles attacks.png|thumb|left|200px|Devil Bottles manipulates an [[Ugger]] to attack Banjo.]]
| |
| '''Bottles' Revenge''' is an unused game mode in ''[[Banjo-Tooie]]'', which can only be accessed by using a cheating device.
| |
| | |
| The mode entails [[Bottles]]' ghost adopting a devilish appearance, colloquially referred to as Devil Bottles, and allowing a second player to take control of a nearby enemy and use it to antagonize Player 1. Sparkles appear above controllable enemies that are within range. If multiple controllable enemies are in range, player 2 can use the R button to switch between them. If an enemy controlled by Devil Bottles successfully defeats [[Banjo]], control of Banjo is handed to player 2, and player 1 is given control of Devil Bottles. If Banjo enters a boss fight, Devil Bottles will disappear until the fight is over.
| |
| | |
| This mode was removed entirely from the Xbox Live Arcade port of ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]''.
| |
| | |
| ==Trivia==
| |
| *Although Devil Bottles was removed, his talk icon can be seen in the [[Tower of Tragedy]] quiz as one of the icons for selectable answers.
| |
| *Devil Bottles was intended to control bosses as well, but Rare thought it made the game too difficult by disrupting a boss's attack patterns.
| |
| *The idea for the mode was eventually retooled as the "Counter Operative" mode in ''Perfect Dark''.
| |
| | |
| [[Category:Secrets and Easter eggs]]
| |
Latest revision as of 11:31, November 28, 2020