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Editing Banjo-Kazooie (Xbox Live Arcade)

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===Presentation===
===Presentation===
*All Changes made in the Japanese and European versions are standardized here.
*All Changes made in the Japaneese version are standardized here.
*The game is compatible with can run in HD, unlike the original which only ran in standard definition.
*The game is compatible with HD displays, unlike the original which only ran in standard definition.
**Also unlike the original, this version can run at a framerate of up to 60.
**Also unlike the original, this version can run at a framerate of up to 60.
*The textures have been redone with much higher fidelity.
*The textures have been redone with much higher fidelity.
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*As this is on the Xbox 360, the Nintendo 64 logo on the title screen was removed.
*As this is on the Xbox 360, the Nintendo 64 logo on the title screen was removed.
*As with ''Banjo Kazooe: Nuts and bolts'', The dialogue is in Andy Bold, instead of Comicrazy.
*As with ''Banjo Kazooe: Nuts and bolts'', The dialogue is in Andy Bold, instead of Comicrazy.
*Conker from  ''Conker's bad fur day'' replaces Berri from ''Twelve Tales: Conker 64'', the prototype of said game.  
*Conker from  ''Conker's bad fur day'' replaces Berri from ''Twelve Tales: Conker 64'', the cancelled prototype of said game.  
* Two paintings from the original game were redone.
* two paintings are replaced with similar looking ones.
* Due to legal reasons, the [[Nintendo]] logo has been replaced with a [[Microsoft Game Studios]] one.
* Due to legal reasons, the [[Nintendo]] logo has been replaced with a [[Microsoft Game Studios]] one.
* The first  scene in which Banjo and Kazooie go home through Spiral Mountain via a pre-recorded gameplay demo was removed  
* The first  scene in which Banjo and Kazooie go home through Spiral Mountain via a pre-recorded gameplay demo was removed  

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