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Difference between revisions of "Banjo-Kazooie (Xbox Live Arcade)"
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===Presentation=== | ===Presentation=== | ||
*The game compatible with | *The game compatible with HD displays, unlike the original which only ran in standard definition, | ||
**Also unlike the original, this version can run at a framerate of up to 60. | |||
*The textures have been redone with much higher fidelity. | *The textures have been redone with much higher fidelity. | ||
*The game can now be natively displayed in wide screen. | *The game can now be natively displayed in wide screen. | ||
* | *As this is on the Xbox 360, the Nintendo 64 logo on the title screen was removed. | ||
*The | *As with ''Banjo Kazooe: Nuts and bolts'', The dialogue is in Andy Bold, instead of Comicrazy. | ||
*Conker from ''Conker's bad fur day'' replaces Berri from ''Twelve Tales: Conker 64'', the cancelled n64 platformer. | |||
* two paintings are replaced with similar looking ones. | |||
* Due to legal reasons, the [[Nintendo]] logo has been replaced with a [[Microsoft Game Studios]] one. | |||
* The first scene in which Banjo and Kazooie go home through Spiral Mountain via a pre-recorded gameplay demo was removed | |||
* In the second ending, the scene in which Mumbo shows off the Stop N' Swop eggs in Treasure Trove Cove, it is cut short after the gameplay demo desyncs and Banjo and Kazooie fall off the tower. | |||
==Achievements== | ==Achievements== |