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Difference between revisions of "Jamjars"

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==History==
==History==
===''Banjo-Tooie''===
===''Banjo-Kazooie'' series===
====''Banjo-Tooie''====
[[File:Jamjars BT screenshot.jpg|thumb|left|200px|Jamjars teaches a move to Banjo in ''Banjo-Tooie'']]
[[File:Jamjars BT screenshot.jpg|thumb|left|200px|Jamjars teaches a move to Banjo in ''Banjo-Tooie'']]
In ''Banjo-Tooie'', Jamjars is found in [[Jamjars' hatch|hatch]]es that are located around the [[Isle o' Hags]] and its levels. Jamjars can first be encountered at [[Mayahem Temple]], where he learns of Bottles' death from Banjo and Kazooie. As such, Jamjars agrees to help the duo on their adventure by teaching them moves along the way. Whenever Banjo and Kazooie collect a type of item the first time, even before meeting Jamjars, he explains the item and its purpose to them. Furthermore, Jamjars allows Banjo and Kazooie to use his network of [[silo]]s to quickly travel between areas.  
In ''Banjo-Tooie'', Jamjars is found in [[Jamjars' hatch|hatch]]es that are located around the [[Isle o' Hags]] and its levels. Jamjars can first be encountered at [[Mayahem Temple]], where he learns of Bottles' death from Banjo and Kazooie. As such, Jamjars agrees to help the duo on their adventure by teaching them moves along the way. Whenever Banjo and Kazooie collect a type of item the first time, even before meeting Jamjars, he explains the item and its purpose to them. Furthermore, Jamjars allows Banjo and Kazooie to use his network of [[silo]]s to quickly travel between areas.  
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Jamjars is playable in the multiplayer shooting minigames. He has eight Honeycombs and, while being the second slowest character (with the first one being [[Gruntilda]]), is still a small target, making it hard to land a hit on him.
Jamjars is playable in the multiplayer shooting minigames. He has eight Honeycombs and, while being the second slowest character (with the first one being [[Gruntilda]]), is still a small target, making it hard to land a hit on him.


===Moves taught===
====Moves taught====
Jamjars teaches Banjo and Kazooie a total of 24 different moves throughout their adventure.
Jamjars teaches Banjo and Kazooie a total of 24 different moves throughout their adventure.


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===''Banjo-Kazooie: Nuts and Bolts''===
====''Banjo-Kazooie: Nuts and Bolts''====
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', Jamjars is shown to have become the DJ of [[List of implied entertainment#Spiral Mountain F.M.|Spiral Mountain F.M.]] Through a radio machine, he tells Banjo and Kazooie that it has been 10 years since they were both invented and says that they're "all fat and washed up" now.
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', Jamjars is shown to have become the DJ of [[List of implied entertainment#Spiral Mountain F.M.|Spiral Mountain F.M.]] Through a radio machine, he tells Banjo and Kazooie that it has been 10 years since they were both invented and says that they're "all fat and washed up" now.