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Difference between revisions of "Washer Banjo"

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In Banjo-Kazooie, the transformation is simply supposed to be a joke. Mumbo might turn you into one by accident, but after a note of caution for you to stand still, he will turn you into the proper transformation.
In Banjo-Kazooie, the transformation is simply supposed to be a joke. Mumbo might turn you into one by accident, but after a note of caution for you to stand still, he will turn you into the proper transformation.


By completing all of [[Bottles' Moving Picture Game|Bottles' Bonus Challenges]], you can unlock a cheat that will turn you into the washing machine. It has access to all of Banjo's moves, excluding [[Wading Boots]] and [[Running Shoes]]. While Mumbo is against the idea and claims he won't transform you while being a washing machine, he will still transform you (for free if you haven't paid yet!), but he'll turn you back into the washing machine.
By completing all of [[Bottles' Moving Picture Game|Bottles' Bonus Challenges]], you can unlock a cheat that will turn you into the washing machine. It has access to all of Banjo's moves, excluding [[Wading Boots]] (since it is naturally immune to terrain) and [[Running Shoes]]. While Mumbo is against the idea and claims he won't transform you while being a washing machine, he will still transform you (for free if you haven't paid yet!), but he'll turn you back into the washing machine.


==Banjo-Tooie==
==Banjo-Tooie==
In Banjo-Tooie, the Washer is the native transformation of Grunty Industries. Unlike the one in Banjo-Kazooie, this one has wheels, the largest energy bar in the game (up to eleven honeycombs) and doesn't look unhappy. The Washer can attack by firing old smelly underpants by pressing Z (aim with C Up), and it can help the Skivvy rabbits by washing their overalls. Its immense weight allows it to press a certain switch in the level, but also impairs its jumping ability.  
In Banjo-Tooie, the Washer is the native transformation of Grunty Industries. Unlike the one in Banjo-Kazooie, this one has wheels, the largest energy bar in the game (up to eleven honeycombs) and doesn't look unhappy. The Washer can attack by firing old smelly underpants by pressing {{Z}} (aim with {{C-up}}), and it can help the Skivvy rabbits by washing their overalls. Underpants do the same damage as a [[Blue Egg]] but don't shoot straight. The Washer's immense weight also allows it to press a certain switch in the level (which has an electromagnet guarding it that Mumbo must disable first), but also impairs its jumping ability.  


{{Clear}}
{{Clear}}


{{Transformations}}
{{Transformations}}