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Difference between revisions of "Jiggy"

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==Trivia==
==Trivia==
*The maximum number of Jiggies found in each game has decreased with each released installment (with the exception of ''[[Banjo-Kazooie: Nuts & Bolts]]''). There are a total of 100 in ''[[Banjo-Kazooie]]'', 90 in ''[[Banjo-Tooie]]'', only 60 Jiggies in ''[[Banjo-Kazooie: Grunty's Revenge]]'', and even fewer are found in ''[[Banjo-Pilot]]''. There are, however, a total of 131 Jiggies in ''[[Banjo-Kazooie: Nuts & Bolts]]''.
*The maximum number of Jiggies found in each game has decreased with each released installment (with the exception of ''[[Banjo-Kazooie: Nuts & Bolts]]''). There are a total of 100 in ''[[Banjo-Kazooie]]'', 90 in ''[[Banjo-Tooie]]'', only 60 Jiggies in ''[[Banjo-Kazooie: Grunty's Revenge]]'', and even fewer are found in ''[[Banjo-Pilot]]''. There are, however, a total of 131 Jiggies in ''[[Banjo-Kazooie: Nuts & Bolts]]''.
*In ''[[Banjo-Kazooie]]'', when [[Banjo]] obtains a Jiggy, he will jump around dancing while holding it above his head, stopping just long enough for [[Kazooie]] to eat it. The only exceptions to this are when Banjo and Kazooie are [[Flight|flying]] or swimming underwater, or while using an animal transformation.
*In each game, the manner of collecting the Jiggy changes:
*In ''[[Banjo-Tooie]]'', the Jiggy spins around Banjo before flying into the air and disappearing without disrupting gameplay. This new method could have been easier to program and could be used for any character or situation in which the Jiggy is obtained without looking strange if used on unusual terrain (ex. while sliding down a slope). This also was done because standing with it was time-consuming.
**In ''[[Banjo-Kazooie]]'', when [[Banjo]] obtains a Jiggy, he will jump around dancing while holding it above his head, stopping just long enough for [[Kazooie]] to eat it. The only exceptions to this are when Banjo and Kazooie are [[Flight|flying]] or swimming underwater, or while using an animal transformation.
*In [[Banjo-Kazooie: Grunty's Revenge]], the Jiggy is just put in your totals with no animation at all. It does play the jingle, however.
**In ''[[Banjo-Tooie]]'', the Jiggy spins around Banjo before flying into the air and disappearing without disrupting gameplay. This new method could have been easier to program and could be used for any character or situation in which the Jiggy is obtained without looking strange if used on unusual terrain (ex. while sliding down a slope). This also was done because standing with it was time-consuming.
*In ''[[Banjo-Kazooie: Nuts & Bolts]]'', when you gain a Jiggy and bring it to the [[Jiggy Bank]], it floats into the bank, playing the jingle from the first two games.
**In [[Banjo-Kazooie: Grunty's Revenge]], the Jiggy is just put in your totals with no animation at all. It does play the jingle, however.
**In ''[[Banjo-Kazooie: Nuts & Bolts]]'', when you gain a Jiggy and bring it to the [[Jiggy Bank]], it floats into the bank, playing the jingle from the first two games.
*In [[Gobi's Valley]], we find out that Jiggies have been around for at least 10,000 years, since [[Grabba]] says he had his Jiggy for over 10,000 years. What they were used for in the ancient past is unknown.
*In [[Gobi's Valley]], we find out that Jiggies have been around for at least 10,000 years, since [[Grabba]] says he had his Jiggy for over 10,000 years. What they were used for in the ancient past is unknown.
*Jiggies are used as an attack move for a piñata called Fizzly Bear on [http://en.wikipedia.org/wiki/Viva_Pi%C3%B1ata Viva Piñata], another game developed by [[Rare]].
*Jiggies are used as an attack move for a piñata called Fizzly Bear on [http://en.wikipedia.org/wiki/Viva_Pi%C3%B1ata Viva Piñata], another game developed by [[Rare]].