Difference between revisions of "Talk:Banjo-Kazooie: Nuts & Bolts"

wikia>banjokazooie>Wariodude64
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wikia>banjokazooie>Wariodude64
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:-watches gameplay video and Xbox interview video- O_O My...God...What did this series ever do to deserve this? How can they hope to appeal to us fans by taking out Kazooie's moves and other such things such as collecting Jiggies simply by touching them?! This looks an awful lot like what R&C:Deadlocked was: Adulteration. (I think that game's what you were talking about, ain't it?) I REFUSE to deny it: The building thing's a kick-ass idea. But I won't deny that it's meant for B-K. It's essentially Gummi ship-building on GOOD roids, really--but it doesn't look like B-K. I know--we've gotta wait for more info, but my skepticism will not cease until they can honestly prove that they're putting in a LOT of Banjo-Kazooie-style sections, enough to at least nearly equal the building and piloting parts. See ya! [[User:FerreTrip|FerreTrip]] 22:20, 14 May 2008 (UTC)
:-watches gameplay video and Xbox interview video- O_O My...God...What did this series ever do to deserve this? How can they hope to appeal to us fans by taking out Kazooie's moves and other such things such as collecting Jiggies simply by touching them?! This looks an awful lot like what R&C:Deadlocked was: Adulteration. (I think that game's what you were talking about, ain't it?) I REFUSE to deny it: The building thing's a kick-ass idea. But I won't deny that it's meant for B-K. It's essentially Gummi ship-building on GOOD roids, really--but it doesn't look like B-K. I know--we've gotta wait for more info, but my skepticism will not cease until they can honestly prove that they're putting in a LOT of Banjo-Kazooie-style sections, enough to at least nearly equal the building and piloting parts. See ya! [[User:FerreTrip|FerreTrip]] 22:20, 14 May 2008 (UTC)
I hear that Rare has an official cover design for the case of the game. Check it out on Youtube. It looks pretty cool =D Wariodude64
==Vehicles = Custom Movesets?==
==Vehicles = Custom Movesets?==
Although...come to think of it...I wonder if they're planning for the vehicles to basically act as sort of special "transformations," ones that, instead of having uniquely specialized moves for each one, they actually would have abilities that would normally be availible at all times during standard Banjo-, Kazooie-, or both-only control, like the other games. Like, there could be one that allows for flying, egg firing, Beak Bomber and Taxi Pack--you want to carry characters/objects while still being an aerial force to be reckoned with. Or, you want to be able to go at high speed along and up multiple surfaces while being immune to attacks--Talon Trot, Turbo Trainers, the suction cup boots(forgot the names), and Wonderwing. You get the idea, right? Well, of course, there would be not just having them work basically like "Banjo-suits," where you "put on" a "suit" that allows some B-K moves, but also having them operate asthetically as close as possible to how it looked when Banjo and/or Kazooie did them or at least so that it looks like it'd fit in the cartoon feel. You know, cartoon sound effects and animation, Banjo/Kazooie cries and grunts, etc. Maybe, just maybe, if they essentially give us a complex, admittedly, move-equipping system via the custom-built vehicles, as well as--almost forgot!--make them control as responsively and precisely as normal B-K moves and Banjo & Kazooie themselves...I think, really, it might not be so torturous as we think it might be. This IS Rare--they're usually smart cookies. If they could do something as (then-)daring as Conker's BFD, I think there's a chance they could possibly pull this off. '''Possibly.''' I mean, there's less of a chance of them screwing up as badly as SEGA's (apparantly) been with the 3D Sonic games (tho I personally like them; Heroes wasn't perfect, but that's close to it for my hating them). We can hope...we can hope. See ya!! [[User:FerreTrip|FerreTrip]] 19:48, 17 May 2008 (UTC)
Although...come to think of it...I wonder if they're planning for the vehicles to basically act as sort of special "transformations," ones that, instead of having uniquely specialized moves for each one, they actually would have abilities that would normally be availible at all times during standard Banjo-, Kazooie-, or both-only control, like the other games. Like, there could be one that allows for flying, egg firing, Beak Bomber and Taxi Pack--you want to carry characters/objects while still being an aerial force to be reckoned with. Or, you want to be able to go at high speed along and up multiple surfaces while being immune to attacks--Talon Trot, Turbo Trainers, the suction cup boots(forgot the names), and Wonderwing. You get the idea, right? Well, of course, there would be not just having them work basically like "Banjo-suits," where you "put on" a "suit" that allows some B-K moves, but also having them operate asthetically as close as possible to how it looked when Banjo and/or Kazooie did them or at least so that it looks like it'd fit in the cartoon feel. You know, cartoon sound effects and animation, Banjo/Kazooie cries and grunts, etc. Maybe, just maybe, if they essentially give us a complex, admittedly, move-equipping system via the custom-built vehicles, as well as--almost forgot!--make them control as responsively and precisely as normal B-K moves and Banjo & Kazooie themselves...I think, really, it might not be so torturous as we think it might be. This IS Rare--they're usually smart cookies. If they could do something as (then-)daring as Conker's BFD, I think there's a chance they could possibly pull this off. '''Possibly.''' I mean, there's less of a chance of them screwing up as badly as SEGA's (apparantly) been with the 3D Sonic games (tho I personally like them; Heroes wasn't perfect, but that's close to it for my hating them). We can hope...we can hope. See ya!! [[User:FerreTrip|FerreTrip]] 19:48, 17 May 2008 (UTC)