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|use=Replenishes a random part of [[Banjo]] and [[Kazooie]]'s health.
|use=Replenishes a random part of [[Banjo]] and [[Kazooie]]'s health.
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'''Random Stop Honeycombs''' are a recurring item in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].
A '''Random Stop Honeycomb''' is a type of [[Honeycomb]] in ''[[Banjo-Tooie]]'' and ''[[Banjo-Kazooie: Grunty's Revenge]]''. They can be identified from a question mark on them. Random Stop Honeycombs have the same functionality as [[Skill Stop Honeycomb]]s in that they stop at a random level on the energy bar. Instead of the life bar segments flashing in order, they randomly flash, and can result in [[Banjo]] and [[Kazooie]] either losing or acquiring health, depending on where it lands. The Random Stop Honeycomb does not change the health bar if it lands on the current position that the health bar is at. The speed in which the honeycomb segments flash may vary.
 
==Location and uses==
Random Stop Honeycombs are a type of [[Honeycomb]] appearing only in ''[[Banjo-Tooie]]'' (exclusively in [[Witchyworld]]) and ''[[Banjo-Kazooie: Grunty's Revenge]]''. They can be identified from a question mark on them. Random Stop Honeycombs have the same functionality as [[Skill Stop Honeycomb]]s in that they stop at a random level on the energy bar. Instead of the life bar segments flashing in order, they randomly flash, and can result in [[Banjo]] and [[Kazooie]] either losing or acquiring health, depending on where it lands. The Random Stop Honeycomb does not change the health bar if it lands on the current position that the health bar is at. The speed in which the honeycomb segments flash may vary.


In ''Banjo-Tooie'', Random Stop Honeycombs only appear in [[Witchyworld]], but are more common throughout ''Grunty's Revenge''.
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