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*In ''[[Banjo-Tooie]]'', a Nintendo 64 unit is shown on a table for the file select menu. In the [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade port]], the N logo was removed. If it is selected, the Multiplayer mode is entered. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.
*In ''[[Banjo-Tooie]]'', a Nintendo 64 unit is shown on a table for the file select menu. In the [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade port]], the N logo was removed. If it is selected, the Multiplayer mode is entered. The in-game unit would also reflect whether the player connected any additional controllers to the actual unit.


*In ''[[Banjo-Kazooie: Nuts & Bolts]]'', during the introduction sequence when [[Kazooie]] is playing with her [[Xbox 360]], a prop besides the television resembling a dusty Nintendo 64 can be seen. Its controller wires were wrapped around the middle, most likely to obscure the centered logo. A Nintendo 64 was also originally intended to be placed in the spot of [[Banjoland]] where the [[Old King Coal]] statue is located<ref>[https://www.ign.com/videos/2008/07/08/banjo-kazooie-nuts-and-bolts-x360-banjo-land-walkthrough?objectid=15334 Banjo Land Walkthrough - IGN]</ref> but was likely changed due to legal reasons.
*In ''[[Banjo-Kazooie: Nuts & Bolts]]'', during the introduction sequence when [[Kazooie]] is playing with her [[Xbox 360]], aa prop beside the television resembling a dusty Nintendo 64 can be seen. Its controller wires were wrapped around the middle, most likely to obscure the centered logo. A Nintendo 64 was also originally intended to be placed in the spot of [[Banjoland]] where the [[Old King Coal]] statue is located.<ref>[https://www.ign.com/videos/2008/07/08/banjo-kazooie-nuts-and-bolts-x360-banjo-land-walkthrough?objectid=15334 Banjo Land Walkthrough - IGN]</ref> This was likely changed due to legal reasons.


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