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Editing Jolly Roger
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He then allows the duo to rent the only vacant room of the inn for a discounted price of two [[Doubloons]] because a "[[Jamjars|naughty mole]]" had dug a hole in the corner of it (although it is possible to simply blow the door off with Kazooie instead of paying). If his offer is refused, Jolly will unhappily say that he hoped they'd deal with the "rodent rascal." However, the game can't be progressed without learning the [[Sub-Aqua Egg Aiming|ability taught here]] by Jamjars, so entering the room, regardless of the method, is necessary. | He then allows the duo to rent the only vacant room of the inn for a discounted price of two [[Doubloons]] because a "[[Jamjars|naughty mole]]" had dug a hole in the corner of it (although it is possible to simply blow the door off with Kazooie instead of paying). If his offer is refused, Jolly will unhappily say that he hoped they'd deal with the "rodent rascal." However, the game can't be progressed without learning the [[Sub-Aqua Egg Aiming|ability taught here]] by Jamjars, so entering the room, regardless of the method, is necessary. | ||
While talking with Jolly Roger afterwards will only result in him thanking the duo for their help, interacting with | While talking with Jolly Roger afterwards will only result in him thanking the duo for their help, interacting with [[Jolly's Jukebox]] will result in him telling Banjo and Kazooie it's broken. To fix the machine, the two must collect all 25 [[Cheato Page]]s and return them to [[Cheato]], who will then reward the duo with the cheat code JUKEBOX and input it in the [[Code Room]]. Jolly will dance in the counter when the Jukebox is playing. | ||
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===''Banjo-Pilot''=== | ===''Banjo-Pilot''=== |