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{{Cleanup|Wikia; poorly written}}
{{Infobox enemy
{{Infobox enemy
|image = [[File:Cursed Beehive.png|200x200px]]
|image = [[File:Cursed Beehive.png|200x200px]]
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|world = [[Isle o' Hags]]<br>[[Terrydactyland]]<br>[[Grunty Industries]]<br>[[Hailfire Peaks]]<br>[[Cloud Cuckooland]]
|world = [[Isle o' Hags]]<br>[[Terrydactyland]]<br>[[Grunty Industries]]<br>[[Hailfire Peaks]]<br>[[Cloud Cuckooland]]
}}
}}
'''Cursed Beehives''' are an enemy in ''[[Banjo-Tooie]]''.
'''Cursed Beehives''' are a type of [[Beehive]] that appears in the later worlds in ''[[Banjo-Tooie]]''. [[Gruntilda]] cursed these beehives so they can attack Banjo and Kazooie. From a distance, they appear to be normal Beehives, bouncing up and down, but a closer look reveals their fearsome red eyes. If [[Banjo]] and [[Kazooie]] try to approach one, the Cursed Beehive will drop its sham and chase after them, starting off slow and accelerating to a speed which rivals Banjo's running speed and can make it hard to evade at a close distance. A glitch that has been recently discovered will have the Cursed Beehive chase Banjo & Kazooie everywhere even boss zones and Spiral Mountain, giving the beehive the abilty to jump, swim, and hover, but that is '''''if you can '''''run around in circles to have the beehive go everywhere. The only way to stop this glitch is to reset the game.


==Characteristics==
Cursed Beehives have a bit more vitality than the average enemy, taking two hits with a [[Forward Roll]] to kill, but are relatively large targets and are easy to hit with an attack like the [[Rat-a-tat Rap]].
Cursed Beehives resemble regular [[beehive]]s, but then attack [[Banjo]] and [[Kazooie]] once they get close. Despite that, they are as strong as their harmless counterparts and can be defeated by moves such as the [[Rat-a-tat Rap]]. Unlike them, however, Cursed Beehives have a chance to drop [[Skill Stop Honeycomb|Skill Stop]] and [[Random Stop Honeycomb]]s if they are destroyed by using [[Ice Egg]]s then [[Fire Breath|breathing fire]] with [[Dragon Kazooie]].  
 
When defeated, these killer hives will only surrender two [[Honeycomb]]s, but unlike normal Beehives, they can sometimes yield [[Skill Stop Honeycomb|Skill Stop]] and [[Random Stop Honeycomb]]s if you use an [[Ice Egg]] and then [[Dragon Kazooie]]'s fire breath on them. In fact, if Dragon Kazooie (either on her own or with Banjo) stands in front of a Cursed Beehive and waits until it is almost upon her, then breathes fire on it, it will release SIX Honeycomb pieces instead of the usual two. Four will be released if Dragon Kazooie is a medium distance away when using her fire breath. Also, unlike normal Beehives, Cursed Beehives will reappear like normal enemies after a short time.


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[[Category:Animate objects]]
[[Category:Enemies in Banjo-Tooie]]

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