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{{Infobox move
{{Infobox move
|image = [[File:Beak Bomb B-K.png|250px]]<br>The Beak Bomb ability being used in ''Banjo-Kazooie''.
|image = [[File:Beak Bomb B-K.png|250px]]<br>The Beak Bomb ability being used in ''Banjo-Kazooie''.
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{{quote|Use the devastating Beak Bomb aerial attack by pressing {{button|N64|B}} while [[Kazooie]] is [[Flight|flying]].|[[Bottles]]|[[Banjo-Kazooie]]}}
{{quote|Use the devastating Beak Bomb aerial attack by pressing {{button|N64|B}} while [[Kazooie]] is [[Flight|flying]].|[[Bottles]]|[[Banjo-Kazooie]]}}
The '''Beak Bomb''' is a recurring ability in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].
The '''Beak Bomb''' is an aerial attack in ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. To execute the move, the player must press {{button|N64|B}} while [[Kazooie]] is [[flight|flying]] in midair. By doing so, [[Banjo]] and Kazooie pull themselves back and then quickly charge like a missile at their target. One [[Red Feather]] is used each time they perform the attack.


==Overview==
Performing the Beak Bomb can result in Banjo and Kazooie getting hurt if they use it on certain objects, the ground, or walls. If Beak Bomb is used too close to the ground, Banjo and Kazooie crash on land and lose health; this also results in a period of slowdown as they slide across the ground. The Beak Bomb has its own death animation if Banjo and Kazooie accidentally lose all their health by crashing into a wall or the ground.
Beak Bomb is an aerial attack that the player can execute by pressing {{button|N64|B}} while [[Kazooie]] is [[flight|flying]] in midair. By doing so, [[Banjo]] and Kazooie pull themselves back and then quickly charge like a missile at their target. One [[Red Feather]] is used each time they perform the attack. Performing the Beak Bomb can result in Banjo and Kazooie getting hurt if they use it on certain objects, the ground, or walls. If Beak Bomb is used too close to the ground, Banjo and Kazooie crash on land and lose health; this also results in a period of slowdown as they slide across the ground. The Beak Bomb has its own death animation if Banjo and Kazooie accidentally lose all their health by crashing into a wall or the ground.


==History==
===''Banjo-Kazooie''===
===''Banjo-Kazooie''===
''[[Banjo-Kazooie]]'' is the first appearance of Beak Bomb. Banjo and Kazooie learn it in [[Freezeezy Peak]]. It is the only attack that can defeat [[Sir Slush]]es. Its other purpose is to charge into distant switch and targets. The Beak Bomb is required to hit a moving target in the final boss battle against [[Gruntilda]]. It is possible for Banjo and Kazooie to learn Beak Bomb even if they have not learned Flight. In Freezeezy Peak, a [[Jiggy]] can be obtained by using Beak Bomb to defeating the Sir Slushes and activating the giant snowman's buttons, respectively, and to obtain an [[Extra Honeycomb Piece]] guarded by a Sir Slush. In [[Gobi's Valley]], Beak Bomb can be used to obtain the Jiggy obtained from [[Rubee]] and [[Toots]] and the eight Musical Notes and [[Mumbo Token]] in their temple. In [[Click Clock Wood]], during the winter season, a Mumbo Token can be obtained by defeating a Sir Slush with Beak Bomb. In [[Gruntilda's Lair]], Beak Bomb is needed to reach both [[Witch Switch]]es in the Freezeezy Peak and [[Mad Monster Mansion]] hub areas and obtain their Jiggy, respectively.
In ''Banjo-Kazooie'', Banjo and Kazooie learn Beak Bomb in [[Freezeezy Peak]]. It is the only attack that can defeat [[Sir Slush]]es. Its other purpose is to charge into distant switch and targets. The Beak Bomb is required to hit a moving target in the final boss battle against [[Gruntilda]]. It is possible for Banjo and Kazooie to learn Beak Bomb even if they have not learned Flight.
 
Most items can be obtained without having to use Beak Bomb. The few exceptions include:
 
*Freezeezy Peak: two [[Jiggy|Jiggies]], which are obtained from defeating the Sir Slushes and activating the giant snowman's buttons respectively, and an [[Extra Honeycomb Piece]] guarded by a Sir Slush
*[[Gobi's Valley]]: the Jiggy obtained from [[Rubee]] and [[Toots]] and the eight Musical Notes and [[Mumbo Token]] in their temple
*[[Click Clock Wood]] (winter): A Mumbo Token guarded by a Sir Slush
*[[Gruntilda's Lair]]: a Jiggy that appears from activating the [[Witch Switch]] in Freezeezy Peak and [[Mad Monster Mansion]] respectively, as Beak Bomb is needed to reach both Witch Switches
 
In total, five Jiggies, an Extra Honeycomb Piece, eight Musical Notes, and two Mumbo Tokens are impossible to obtain without using Beak Bomb.


===''Banjo-Tooie''===
===''Banjo-Tooie''===
In ''[[Banjo-Tooie]]'', Beak Bomb is a move that Banjo and Kazooie can use from the start, like most of the other moves from ''Banjo-Kazooie''. {{button|N64|B}} can now also be held to continue using the Beak Bomb, but this uses a Red Feather every second. Tilting the Control Stick also gives the Beak Bomb limited direction in mid-air.  
In ''Banjo-Tooie'', Beak Bomb returns as a default move, like most of the other moves from ''Banjo-Kazooie''. {{button|N64|B}} can now also be held to continue using the Beak Bomb, but this uses a Red Feather every second. Tilting the Control Stick also gives the Beak Bomb limited direction in mid-air.  


==Names in other languages==
==Names in other languages==

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