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==Reception== | ==Reception== | ||
''Banjo-Kazooie: Nuts & Bolts'' was, upon release, harshly criticized for straying away too much from the formula used by | ''Banjo-Kazooie: Nuts & Bolts'' was, upon release, harshly criticized for straying away too much from the formula used by it's predecessors, ''Banjo-Kazooie'' and ''Banjo-Tooie'', but was praised for it's vehicle building system and inovative gameplay. The game's reception was, as stated by Rare Ltd., "expected,"<ref>[https://www.destructoid.com/destructoid-interview-banjo-kazooie-nuts-bolts/ Destructoid interview: Banjo-Kazooie: Nuts & Bolts – Destructoid]</ref> having sold over 140,000 in the {{wp|United States of America}} by the end of 2008 and surpassing 100,000 units sold in the {{wp|United Kingdom}}.<ref>[https://web.archive.org/web/20100417223849/http://www.elspa.com/?i=3942 ELSPA: About ELSPA: Sales Awards: Silver] on Wayback Machine</ref> | ||
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