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Difference between revisions of "Forum:Banjo-Kazooie: Nuts&Bolts feedback"

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I love Banjo Kazooie N&B, its still a great series, plus, hey, if it doesn;t work out well, Banjo and Kazooie will have another true platformer game. The vehicle bit is one of the most interesting. It at least GIVES the Banjo Kazooie series moderate replay value points. The other games had it like this, Banjo Kazooie, almost NO replay value, Banjo-Tooie, hmmm, better replay value (from what I've seen on youtube, because I don't have the game), while Banjo Kazooie: Nuts and Bolts has had me playing for hours all day long, I'm about to hit my 100 blueprint mark (that I made). Plus the game saves your time, so you can try and beat it again. Also, everything has to be taken into account, I love having to use my brain for it, and its pleasant. I think its because I never played Banjo-Tooie that I'm like this, but none the less, I still like the game, and I like the user creater factor. [[User:Learner4|Learner4]] 00:51, 18 January 2009 (UTC)
I love Banjo Kazooie N&B, its still a great series, plus, hey, if it doesn;t work out well, Banjo and Kazooie will have another true platformer game. The vehicle bit is one of the most interesting. It at least GIVES the Banjo Kazooie series moderate replay value points. The other games had it like this, Banjo Kazooie, almost NO replay value, Banjo-Tooie, hmmm, better replay value (from what I've seen on youtube, because I don't have the game), while Banjo Kazooie: Nuts and Bolts has had me playing for hours all day long, I'm about to hit my 100 blueprint mark (that I made). Plus the game saves your time, so you can try and beat it again. Also, everything has to be taken into account, I love having to use my brain for it, and its pleasant. I think its because I never played Banjo-Tooie that I'm like this, but none the less, I still like the game, and I like the user creater factor. [[User:Learner4|Learner4]] 00:51, 18 January 2009 (UTC)
I don't have the game, but I can still dish out some of my thoughts about it.
*If I understand correctly, there is only one save file. Bubcus. It's far harder to enjoy a game if you have to share a savefile with your siblings.
*From what I've seen, vehicle gameplay is not that bad, and building is exceptionally fun. But the challenge-based structure stupefies things a notch. Yeah, we know that you're doing these pointless tasks in a virtual game world. But even knowing that, there's no feeling of accomplishment. You just carted a high explosive across the island without it blowing up, yay. Now have it warp back to its original location as if you didn't do anything, but give you the spoils as if you did. They could have made a normal-ish BK game with vehicles, but they went with challenges instead.
*There is no character variety; there are only like fifteen speaking characters in the whole game. Clanker can speak, let him tell us his eyes are under attack. Have Mr. Patch taunt us during the battle(s). Make up some new, fun characters instead of re-using the same characters in different costumes. Yeah, it's stylistic, but not only does it make L.O.G. seem lazy (by making other people play "parts" instead of making up fresh guys), but it makes the worlds, which are otherwise pretty engaging, boring.
I probably won't ever get the game, but if I were to rate it under what I know, I would give it an A for effort, but a 70% overall. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] <choose><option>eXemplary Logic</option><option>The Stats Guy</option></choose> 03:58, 18 January 2009 (UTC)