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Difference between revisions of "Engine Room"
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Even before the Engine Room can be explored fully, Banjo must hop down into an adjacent room and hit a switch that causes the giant fans to slow down sporadically. Otherwise, they spin too quickly to jump through. | Even before the Engine Room can be explored fully, Banjo must hop down into an adjacent room and hit a switch that causes the giant fans to slow down sporadically. Otherwise, they spin too quickly to jump through. | ||
Missing a jump anywhere in the room leads to the longest fall in the game. | Missing a jump anywhere in the room leads to the longest fall in the game. Pwnd. | ||
The Engine Room (as well as possibly the rest of Rusty Bucket Bay) is referenced in [[Banjoland]], where a signpost states that its difficulty is far too high for "today's soft gamers". | The Engine Room (as well as possibly the rest of Rusty Bucket Bay) is referenced in [[Banjoland]], where a signpost states that its difficulty is far too high for "today's soft gamers". |