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Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

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The idea of multiplayer options was first discussed at the Rare Witch Project, where Mayles said that there would be multiplayer capability in the game unlike that found in Banjo-Tooie. He also noted that there would not be any first-person shooter sections in the traditional action-adventure game. It was later revealed that multiplayer will be purely vehicle-based where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities.[6] An announcement stated that the game features a co-operative mode and offline multiplayer options.
The idea of multiplayer options was first discussed at the Rare Witch Project, where Mayles said that there would be multiplayer capability in the game unlike that found in Banjo-Tooie. He also noted that there would not be any first-person shooter sections in the traditional action-adventure game. It was later revealed that multiplayer will be purely vehicle-based where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities.[6] An announcement stated that the game features a co-operative mode and offline multiplayer options.
===Features===
===Features===
*'''Multiplayer''' is available in the game. It is not the same form of multiplayer as [[Banjo-Tooie]]'s multiplayer. Instead it focus' on vehicle gameplay, these are races and 14 different sporting events.
*multy bite sexuel
*


*'''Vehicles''' are a major part of the game.The game centres on buiding vehicles to complete challenges with. Some of the main pre-made vehicles are:
 
**Banjo 4x4 (4 wheel drive)
 
**Banjo plane
**
**Grunty Coco-Carrier
**Banjo Copter
**Banjo Boat
**Trolley (for use in the hub world)


==Characters==
==Characters==