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Difference between revisions of "Banjo-Tooie"
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#Instead of using color coded cauldrons to travel higher in the tower, you now have to use silos which all interconnect. | #Instead of using color coded cauldrons to travel higher in the tower, you now have to use silos which all interconnect. | ||
#There are now warps to help you travel from area to area inside worlds. | #There are now warps to help you travel from area to area inside worlds. | ||
#Once you beat the boss in | #Once you beat the boss [[Old King Coal]] in [[Glitter Gulch Mine]], you can use [[Chuffy]] the train to travel between worlds and areas. | ||
#Mumbo's Skull is in every level except Cauldron Keep. | #Mumbo's Skull is in every level except Cauldron Keep. | ||
#You now have to collect [[Glowbos]] instead of [[Mumbo Tokens]]. | #You now have to collect [[Glowbos]] instead of [[Mumbo Tokens]]. | ||
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#The games graphics has greatly improved since the first game. | #The games graphics has greatly improved since the first game. | ||
#All worlds are twice the size the ones from [[Banjo Kazooie]]. | #All worlds are twice the size the ones from [[Banjo Kazooie]]. | ||
#In Banjo-Tooie, the player can actually keep | #In Banjo-Tooie, the player can actually keep their [[Jiggy|Jiggies]] instead of using them to open new worlds. | ||
#More people talk in Banjo-Tooie than in Banjo-Kazooie. | #More people talk in Banjo-Tooie than in Banjo-Kazooie. | ||
#Once the player enters the boss room, something happens that will lock Banjo and Kazooie in, meaning they cannot leave the boss battle at any time. | #Once the player enters the boss room, something happens that will lock Banjo and Kazooie in, meaning they cannot leave the boss battle at any time. |