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Difference between revisions of "Banjo-Tooie"

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'''Banjo-Tooie''' the second game in the [[Banjo-Kazooie series]] and is the sequel to ''[[Banjo-Kazooie]]''. Development for the game started even before the original ''[[Banjo-Kazooie]]'' was released. The game was developed by [[Rare]] and released for the [[Nintendo 64]] in 2000. ''Banjo-Tooie'' takes place two years after [[Gruntilda]] was defeated by [[Banjo]] and [[Kazooie]] in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, [[Mingella]] and [[Blobbelda]], from restoring Gruntilda's body to its original form. This introduces some darker elements to the series, such as the death of [[Bottles]].
'''Banjo-Tooie''' is the second game in the [[Banjo-Kazooie series]] and is the sequel to ''[[Banjo-Kazooie]]''. Development for the game started even before the original ''[[Banjo-Kazooie]]'' was released. The game was developed by [[Rare]] and released for the [[Nintendo 64]] in 2000. ''Banjo-Tooie'' takes place two years after [[Gruntilda]] was defeated by [[Banjo]] and [[Kazooie]] in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, [[Mingella]] and [[Blobbelda]], from restoring Gruntilda's body to its original form. This game introduced some darker elements to the series, such as the death of [[Bottles]].


==Plot==
==Plot==
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{{Endspoiler}}
{{Endspoiler}}


==Differences in gameplay from [[Banjo-Kazooie]]==
==Differences in game play from [[Banjo-Kazooie]]==
#In this game, enemies actually respawn after a set amount of time passes.
#In this game, enemies actually respawn after a set amount of time passes.
#In this game, Banjo and Kazooie have infinite lives, as opposed to having to find [[Extra Life|Banjo statues]] in the first game.
#In this game, Banjo and Kazooie have infinite lives, as opposed to having to find [[Extra Life|Banjo statues]] in the first game.
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''Banjo-Tooie'' was nominated for many awards - including a nomination for the "Moving Images Award" at the 2000 BAFTA award ceremony, and was also nominated for "Console Action/Adventure Game of the Year", "Console Game of the Year", and "Game of the Year" at the 2001 Academy of Interactive Arts and Sciences awards.
''Banjo-Tooie'' was nominated for many awards - including a nomination for the "Moving Images Award" at the 2000 BAFTA award ceremony, and was also nominated for "Console Action/Adventure Game of the Year", "Console Game of the Year", and "Game of the Year" at the 2001 Academy of Interactive Arts and Sciences awards.


==Xbox Live Arcade==
==[[Xbox Live Arcade]]==
[[Image:Banjo Tooie XBLA.jpg|left|thumb|200px|''Banjo-Tooie'' with graphical enhancements for Xbox Live Arcade.]]
[[Image:Banjo Tooie XBLA.jpg|right|thumb|200px|''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' with graphical enhancements for Xbox Live Arcade.]]
Rare announced that an [[Xbox Live Arcade]] version of Banjo-Tooie would be released on April 29, 2009. Just as with ''Banjo-Kazooie'', the XBLA version of ''Banjo-Tooie'' features minor graphical refinements as well as increased screen resolution. The "original plan" of including Stop 'N' Swop was also implemented. 4J Studios, the developer that worked on the Xbox Live Arcade version of the original ''Banjo-Kazooie'' game, was commissioned by Rare for the new version of ''Banjo-Tooie''. A trailer for ''Banjo-Tooie'' was added to the Xbox Live Marketplace on April 10. The video, entitled "Happy Easter Banjo-Tooie" shows more of the game's Stop 'N' Swop features with [[Heggy]] and the eggs. It was released with gamer pictures featuring the six eggs and ice key, including three new eggs: silver, brown, and orange. On April 11, a premium theme was also released.
Rare announced that an [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade version]] of ''Banjo-Tooie'' would be released on April 29, 2009. Just as with ''Banjo-Kazooie'', the XBLA version of ''Banjo-Tooie'' features minor graphical refinements as well as increased screen resolution. The "original plan" of including Stop 'N' Swop was also implemented. 4J Studios, the developer that worked on the Xbox Live Arcade version of the original ''Banjo-Kazooie'' game, was commissioned by Rare for the new version of ''Banjo-Tooie''. A trailer for ''Banjo-Tooie'' was added to the Xbox Live Marketplace on April 10. The video, entitled "Happy Easter Banjo-Tooie" shows more of the game's Stop 'N' Swop features with [[Heggy]] and the eggs. It was released with gamer pictures featuring the six eggs and ice key, including three new eggs: silver, brown, and orange. On April 11, a premium theme was also released.


The game has also introduced [[Stop 'n' Swop II]], using the N64 cartridges and other methods. It has been suggested that these are for use in ''[[Banjo-Kazooie: Nuts & Bolts]]'', but nothing is fully confirmed as yet.
The game has also introduced [[Stop 'n' Swop II]], using the N64 cartridges and other methods. It has been suggested that these are for use in ''[[Banjo-Kazooie: Nuts & Bolts]]'', but nothing is fully confirmed as yet.


==See Also==
==See Also==
*[[List of Characters#Minor Characters in Banjo-Tooie|List of Minor Characters from Banjo-Tooie]]
*[[List of Characters#Minor Characters in Banjo-Tooie|List of Minor Characters from ''Banjo-Tooie'']]
*[[List of Enemies#Banjo-Tooie|List of Enemies from Banjo-Tooie]]
*[[List of Enemies#Banjo-Tooie|List of Enemies from ''Banjo-Tooie'']]
*[[List of Items and Objects#Banjo-Tooie|List of Items and Objects from Banjo-Tooie]]
*[[List of Items and Objects#Banjo-Tooie|List of Items and Objects from ''Banjo-Tooie'']]
 


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