Be sure to read our policy on citing sources before editing!

Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
m (Reverted edit(s) by 71.161.192.235 (t) to last version by 71.234.41.4)
bkwikia>Fawful
Line 129: Line 129:
*A back alley in Showdown Town has a stack of green crates with Rareware's logo. The alley is in a construction site, between the center of town and the docks.
*A back alley in Showdown Town has a stack of green crates with Rareware's logo. The alley is in a construction site, between the center of town and the docks.
*In [[Banjo Land]], if you fly behind Mumbo's skull, you can see the words "This is not a photo opportunity" written on the wall. This is a reference to the well-known British graffiti artist Banksy.
*In [[Banjo Land]], if you fly behind Mumbo's skull, you can see the words "This is not a photo opportunity" written on the wall. This is a reference to the well-known British graffiti artist Banksy.
==Trailers==
The Teaser Trailer and Official Trailer.
<youtube>UaKtkOWu5fQ</youtube> <youtube>OzPigWbB2kI</youtube>
----
For more videos on Banjo-Kazooie: Nuts & Bolts, please see the Nuts & Bolts playlist on the Banjo-Kazooie Wiki YouTube channel [http://www.youtube.com/view_play_list?p=D5DFDD259AA7CF3B here].


==Sequel==
==Sequel==


{{Template:Stub}}Gavin Price, multiplayer designer of ''Banjo-Kazooie: Nuts &amp; Bolts'', was also interviewed and expressed interest in developing a ''Banjo-Fourie'' for the Xbox 360, after the issue of ''Banjo-Threeie'''s release during November 14-18, 2008.
{{Template:Stub}}Gavin Price, multiplayer designer of ''Banjo-Kazooie: Nuts & Bolts'', was also interviewed and expressed interest in developing a ''Banjo-Fourie'' for the Xbox 360, after the issue of ''Banjo-Threeie'''s release during November 14-18, 2008.


To quote him: "We are still thinking of a lot of other new features and I think we were told 'you going to do a sequel' then there would be a hell of a lot just new ideas." Filecchio Savior, the programmer, who has been with the original Banjo-Tooie team echoed: "Yes, lots!" Neil Harrison, lead technical artist, added: "Yes there would be a lot of stuff we like to do."
To quote him: "We are still thinking of a lot of other new features and I think we were told 'you going to do a sequel' then there would be a hell of a lot just new ideas." Filecchio Savior, the programmer, who has been with the original Banjo-Tooie team echoed: "Yes, lots!" Neil Harrison, lead technical artist, added: "Yes there would be a lot of stuff we like to do."


September 9th UPDATE: Rare senior animator Ellipse Miller said in an interview that "[Nuts &amp; Bolts] is like an introduction to what we could do. If we went and did some 'of us could push it. You can was accepted and people are so we can certainly push it in one direction much greater. This is like the opening of a new type of game I think. "
September 9th UPDATE: Rare senior animator Ellipse Miller said in an interview that "[Nuts & Bolts] is like an introduction to what we could do. If we went and did some 'of us could push it. You can was accepted and people are so we can certainly push it in one direction much greater. This is like the opening of a new type of game I think. "


Rare lead technical artist Neill Harrison added that the team has a rare few "crazy ideas" for more Banjo mechanical work, and that will "probably" expand the concept of construction for future games.
Rare lead technical artist Neill Harrison added that the team has a rare few "crazy ideas" for more Banjo mechanical work, and that will "probably" expand the concept of construction for future games.


"[Lead designer] Greg has had some crazy ideas [for the next game] ... I'll probably get in trouble if I mentioned them," added Harrison. "I think if [Nuts &amp; Bolts] was successful, we certainly had a load of ideas for what could be done with the same kind of concept but expand it out.
"[Lead designer] Greg has had some crazy ideas [for the next game] ... I'll probably get in trouble if I mentioned them," added Harrison. "I think if [Nuts & Bolts] was successful, we certainly had a load of ideas for what could be done with the same kind of concept but expand it out.


So, what's next for Rare? Outside of the new Xbox 360 avatars, who are working on unannounced games. Schuneman Lee, director of manufacturing a rare, says: "Usually it is probably in about four or five titles, so there is certainly some that we have not yet spoken. And some of those who perhaps never will, because Sometimes we try out ideas and do not always come out on the market, but there's a good few."
So, what's next for Rare? Outside of the new Xbox 360 avatars, who are working on unannounced games. Schuneman Lee, director of manufacturing a rare, says: "Usually it is probably in about four or five titles, so there is certainly some that we have not yet spoken. And some of those who perhaps never will, because Sometimes we try out ideas and do not always come out on the market, but there's a good few."


==Screenshots==
==Gallery==
16 screenshots were scheduled to be shown at Microsoft's annual ''Gamer's Day'' but were leaked early and are shown below. The last five screenshots are "banjoprints" (blueprints) for new vehicles
===Logos and box art===
<gallery>
<gallery><center>
Image:Threeie Xmas card.gif
Image:Nuts&BoltsLogoWhite.jpg|<center>Logo (white version)
Image:Threeie1.png
Image:Nuts&BoltsLogoBlack.jpg|<center>Logo (black version).
Image:Threeie2.png
Image:BKNBJapaneseLogo.jpg|<center>Japanese logo.
Image:Threeie3.png
Image:BKNBNABox.jpg|<center>NA box art.
Image:Threeie4.png
Image:BKN&Bboxart.png|<center>EU box art.
Image:Threeie5.png
Image:N&BPlatinumHits.jpg|<center>Platinum Hits box art.
Image:Threeie6.png
Image:NBJapaneseBoxArt.jpg|<center>Japanese box art.
Image:Threeie7.png
</gallery></center>
Image:Threeie8.png
Image:Threeie9.png
Image:Threeie10.png
Image:Threeie11.png
Image:Threeie12.png
Image:Threeie13.png
Image:Threeie14.png
Image:Threeie15.png
</gallery>


==References==
==References==
Line 190: Line 174:




 
{{Clear}}
{{Games}}
{{Games}}
[[de:Banjo-Kazooie: Nuts & Bolts]]
[[de:Banjo-Kazooie: Nuts & Bolts]]