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[[File:Mount Fire Eyes concept.jpg|thumb|300px|Level concept design for the Lava World, showing the layout and general overview of the world.]] | |||
The '''Lava World''' was a lava-themed world that was planned to be included in ''[[Banjo-Kazooie]]'', but was scrapped due to time constraints. The concept was eventually re-purposed into the lava side of [[Hailfire Peaks]] in ''[[Banjo-Tooie]]'', with numerous differences, although a number of aspects of the original concept were retained, such as a dragon boss, a coliseum, and making [[Gobi]] spit up water to use as coolant. | |||
The Lava World is referenced in both ''Banjo-Kazooie'' and ''Banjo-Tooie'', as well as its development history between both games. In the first game, when [[Banjo]] and [[Kazooie]] steal Gobi's water again in [[Click Clock Wood]], he says that he is leaving for "Lava World", where the duo cannot find him. There is a camel shown in the Lava World's original design sheets, which strongly suggests that Gobi left for the Lava World. In ''Banjo-Tooie'', Gobi is first found in [[Witchyworld]], where he tells Banjo and Kazooie that he was captured on the way to Lava World. When he is freed, Gobi goes to the "Lava World", revealed to be the lava side of Hailfire Peaks. | |||
==Areas== | |||
The area names are as shown on the design documents. | |||
*Area 1: Colosseum | |||
*Area 2: Dragon | |||
*Area 3: Shaman | |||
*Area 4: Platelets | |||
*Area 5: Columns/Waterfall | |||
*Area 6: Tiptup | |||
*Area 7: Tiptups Cave | |||
*Area 8: Start | |||
*Area 9: Camel | |||
*Area 10: Lava Swim | |||
*Area 11: Temple | |||
==Gallery== | |||
<gallery> | |||
Mount Fire Eyes concept 2.jpg|Concept design showing the coliseum, and dragon boss battle. | |||
Mount Fire Eyes concept 3.jpg|Concept design showing how [[Gobi]] would be used to cool lava in one of the volcanoes, allowing a lava swim challenge to be played. | |||
</gallery> | |||
[[Category:Locations]] | |||
[[Category:Pre-release and unused content]] |