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'''Stop 'n' Swop''' is an infamous scrapped feature from ''[[Banjo-Kazooie]]''. The intended purpose was to unlock the hidden locations of seven special items, including six [[Mystery Egg]]s and the [[Ice Key]], which the player could then transfer to ''[[Banjo-Tooie]]''. | '''Stop 'n' Swop''' is an infamous scrapped feature from ''[[Banjo-Kazooie]]''. The intended purpose was to unlock the hidden locations of seven special items, including six [[Mystery Egg]]s and the [[Ice Key]], which the player could then transfer to ''[[Banjo-Tooie]]''. | ||
== | Stop 'n' Swop was eventually implemented into the Xbox Live Arcade port of both games. The Xbox Live Arcade port of ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' also featured the [[Stop 'n' Swop II]] menu, with a use of unlocking game pictures and themes for the Xbox 360. | ||
== Game appearances == | |||
=== ''Banjo-Kazooie'' === | === ''Banjo-Kazooie'' === | ||
The only instance where Stop 'n' Swop is referenced during normal gameplay is in the 100% completion ending, after [[Banjo]] and [[Kazooie]] obtain all 100 [[Jiggy|Jiggies]]. The ending shows [[Mumbo Jumbo]] holding up a few photographs: two of them depict a Mystery Egg and the other one depicts the Ice Key. | The only instance where Stop 'n' Swop is referenced during normal gameplay is in the 100% completion ending, after [[Banjo]] and [[Kazooie]] obtain all 100 [[Jiggy|Jiggies]]. The ending shows [[Mumbo Jumbo]] holding up a few photographs: two of them depict a Mystery Egg and the other one depicts the Ice Key. | ||
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It is possible for Banjo and Kazooie to unlock the location of a Stop 'n' Swop item and then obtain it from that location. To do so, Banjo must enter the [[Sandcastle]] of [[Treasure Trove Cove]] and hit the letter panels in a specific order to spell out a sentence. | It is possible for Banjo and Kazooie to unlock the location of a Stop 'n' Swop item and then obtain it from that location. To do so, Banjo must enter the [[Sandcastle]] of [[Treasure Trove Cove]] and hit the letter panels in a specific order to spell out a sentence. | ||
There is a unique menu displaying the Stop 'n' Swop items that Banjo had obtained. It is unknown what accomplishment would have resulted from the items, as they are devoid of functionality or purpose | There is a unique menu displaying the Stop 'n' Swop items that Banjo had obtained. It is unknown what accomplishment would have resulted from the items, as they are devoid of functionality or purpose in the game itself. | ||
=== ''Banjo-Tooie'' === | === ''Banjo-Tooie'' === | ||
A few of the Stop 'n' Swop items were repurposed for ''Banjo-Tooie'', the [[Ice Key]] and the pink, yellow, and light blue Mystery Eggs. Aside from the Yellow Mystery Egg, Banjo and Kazooie can obtain each item by defeating a [[Banjo-Kazooie Game Pak]] enemy. After obtaining an egg, Banjo and Kazooie must return to [[Heggy's Egg Shed]], where Kazooie must use her [[Hatch]] ability on the egg to unlock a feature. The Ice Key was used for unlocking a [[Mega Glowbo]] that can transform Kazooie into a [[Dragon Kazooie|dragon]]. | A few of the Stop 'n' Swop items were repurposed for ''Banjo-Tooie'', the [[Ice Key]] and the pink, yellow, and light blue Mystery Eggs. Aside from the Yellow Mystery Egg, Banjo and Kazooie can obtain each item by defeating a [[Banjo-Kazooie Game Pak]] enemy. After obtaining an egg, Banjo and Kazooie must return to [[Heggy's Egg Shed]], where Kazooie must use her [[Hatch]] ability on the egg to unlock a feature. The Ice Key was used for unlocking a [[Mega Glowbo]] that can transform Kazooie into a [[Dragon Kazooie|dragon]]. | ||
=== ''Banjo-Kazooie: Nuts & Bolts'' === | |||
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', the player can unlock vehicle parts by obtaining Stop 'n' Swop items from the [[Xbox Live Arcade]] port of ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]''. Drawings of the Mystery Eggs appear throughout [[Showdown Town]], and a [[Mumbo Crate]] appears at one of the drawings for each Mystery Egg obtained in ''Banjo-Kazooie''. [[Banjo]] and [[Kazooie]] can take the Mumbo Crates to [[Mumbo's Motors]] for unlocking more vehicle parts. | |||
Additionally, for each Stop 'n' Swop item added to the ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' on Xbox Live Arcade, the player can unlock up to seven additional vehicle blueprints in the [[L.O.G.'s Lost Challenges]] DLC for ''Nuts & Bolts''. | |||
Other Stop 'n' Swop references include an imprint of the Ice Key on top of [[Boggy's Gym]] and the large, fake Stop 'n' Swop eggs in [[Banjoland]] containing [[Gruntbot]]s. [[Bottles]] also offers a "Stop 'n' Swop Truth" in exchange for 6,000 [[Music Note]]s. It is impossible to attain this amount since only 5,000 Music Notes appear in the game. An unused text string reveals that Bottles would have said, "''I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!''"<ref>[https://tcrf.net/Banjo-Kazooie:_Nuts_%26_Bolts TCRF]</ref> | |||
=== ''Banjo-Tooie'' (Xbox Live Arcade) === | |||
The Stop 'n' Swop items have a different role in the ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' port on Xbox Live Arcade, as the three Mystery Eggs and Ice Key cannot be obtained unless the player has a save file for the ''Banjo-Kazooie'' port or ''Nuts & Bolts'' (including its demo). | |||
A gold, silver and bronze Mystery Egg are featured in place of the preexisting eggs. They can still be [[hatch]]ed by Kazooie to achieve the same three unlockable, along with three additional features each: a gamer pic, an Xbox theme and the [[Stop 'n' Swop II]] submenu. The Ice Key retains its purpose for unlocking the Mega Glowbo. | |||
== History == | == History == | ||
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In January 2001, shortly after the release of ''[[Banjo-Tooie]]'', a fansite called Rare Witch Project discovered how to unlock the Stop 'n' Swop items without the use of a cheating device.<ref>[https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes Banjo Kazooie - Secret cheat codes - The RWP]</ref> This information was publicized in the February 2001 issue of N64 Magazine and via a column in the April 2001 issue of ''[[Nintendo Power]]''. | In January 2001, shortly after the release of ''[[Banjo-Tooie]]'', a fansite called Rare Witch Project discovered how to unlock the Stop 'n' Swop items without the use of a cheating device.<ref>[https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes Banjo Kazooie - Secret cheat codes - The RWP]</ref> This information was publicized in the February 2001 issue of N64 Magazine and via a column in the April 2001 issue of ''[[Nintendo Power]]''. | ||
Seven years later, at E3 2008, it was announced that the [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade]] port of ''Banjo-Kazooie'' would implement the Stop 'n' Swop feature as it was originally intended. It would be used in correspondence to unlocking content in ''[[Banjo-Kazooie: Nuts & Bolts]]''.<ref>[http://web.archive.org/web/20080717072003/http://xbox360.ign.com:80/articles/888/888789p1.html E3 2008: Banjo-Kazooie Hops on Live Arcade - IGN (Wayback Machine)]</ref> | |||
On January 27, 2009, Rare announced the Xbox Live Arcade port for ''Banjo-Tooie'' and that Stop 'n' Swop would also be implemented.<ref>[https://kotaku.com/5140145/banjo-tooie-coming-in-april-with-stop-n-swop/ Banjo-Tooie Coming In April With Stop 'N' Swop - Kotaku]</ref> | |||
On January 27, 2009, Rare announced the Xbox Live Arcade port for ''Banjo-Tooie'' and that | |||
==Locations== | ==Locations== | ||
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====[[Yellow Mystery Egg]]==== | ====[[Yellow Mystery Egg]]==== | ||
The egg is found in Heggy's House, but it must be [[ | The egg is found in Heggy's House, but it must be [[hatch]]ed by Kazooie. It unlocks the [[Jinjo]] in Squackmatch multiplayer. | ||
==Trivia== | ==Trivia== |
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