Difference between revisions of "Stop 'n' Swop"

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'''Stop 'n' Swop''' is an infamous scrapped feature from ''[[Banjo-Kazooie]]''. The intended purpose was to unlock the hidden locations of seven special items, including six [[Mystery Egg]]s and the [[Ice Key]], which the player could then transfer to ''[[Banjo-Tooie]]''.
'''Stop 'n' Swop''' is an infamous scrapped feature from ''[[Banjo-Kazooie]]''. The intended purpose was to unlock the hidden locations of seven special items, including six [[Mystery Egg]]s and the [[Ice Key]], which the player could then transfer to ''[[Banjo-Tooie]]''.


== Description ==
Stop 'n' Swop was eventually implemented into the Xbox Live Arcade port of both games. The Xbox Live Arcade port of ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' also featured the [[Stop 'n' Swop II]] menu, with a use of unlocking game pictures and themes for the Xbox 360.
 
== Game appearances ==
=== ''Banjo-Kazooie'' ===
=== ''Banjo-Kazooie'' ===
The only instance where Stop 'n' Swop is referenced during normal gameplay is in the 100% completion ending, after [[Banjo]] and [[Kazooie]] obtain all 100 [[Jiggy|Jiggies]]. The ending shows [[Mumbo Jumbo]] holding up a few photographs: two of them depict a Mystery Egg and the other one depicts the Ice Key.
The only instance where Stop 'n' Swop is referenced during normal gameplay is in the 100% completion ending, after [[Banjo]] and [[Kazooie]] obtain all 100 [[Jiggy|Jiggies]]. The ending shows [[Mumbo Jumbo]] holding up a few photographs: two of them depict a Mystery Egg and the other one depicts the Ice Key.
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It is possible for Banjo and Kazooie to unlock the location of a Stop 'n' Swop item and then obtain it from that location. To do so, Banjo must enter the [[Sandcastle]] of [[Treasure Trove Cove]] and hit the letter panels in a specific order to spell out a sentence.
It is possible for Banjo and Kazooie to unlock the location of a Stop 'n' Swop item and then obtain it from that location. To do so, Banjo must enter the [[Sandcastle]] of [[Treasure Trove Cove]] and hit the letter panels in a specific order to spell out a sentence.


There is a unique menu displaying the Stop 'n' Swop items that Banjo had obtained. It is unknown what accomplishment would have resulted from the items, as they are devoid of functionality or purpose without the Stop 'n' Swop feature.
There is a unique menu displaying the Stop 'n' Swop items that Banjo had obtained. It is unknown what accomplishment would have resulted from the items, as they are devoid of functionality or purpose in the game itself.


=== ''Banjo-Tooie'' ===
=== ''Banjo-Tooie'' ===
A few of the Stop 'n' Swop items were repurposed for ''Banjo-Tooie'', the [[Ice Key]] and the pink, yellow, and light blue Mystery Eggs. Aside from the Yellow Mystery Egg, Banjo and Kazooie can obtain each item by defeating a [[Banjo-Kazooie Game Pak]] enemy. After obtaining an egg, Banjo and Kazooie must return to [[Heggy's Egg Shed]], where Kazooie must use her [[Hatch]] ability on the egg to unlock a feature. The Ice Key was used for unlocking a [[Mega Glowbo]] that can transform Kazooie into a [[Dragon Kazooie|dragon]].
A few of the Stop 'n' Swop items were repurposed for ''Banjo-Tooie'', the [[Ice Key]] and the pink, yellow, and light blue Mystery Eggs. Aside from the Yellow Mystery Egg, Banjo and Kazooie can obtain each item by defeating a [[Banjo-Kazooie Game Pak]] enemy. After obtaining an egg, Banjo and Kazooie must return to [[Heggy's Egg Shed]], where Kazooie must use her [[Hatch]] ability on the egg to unlock a feature. The Ice Key was used for unlocking a [[Mega Glowbo]] that can transform Kazooie into a [[Dragon Kazooie|dragon]].
=== ''Banjo-Kazooie: Nuts & Bolts'' ===
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', the player can unlock vehicle parts by obtaining Stop 'n' Swop items from the [[Xbox Live Arcade]] port of ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]''. Drawings of the Mystery Eggs appear throughout [[Showdown Town]], and a [[Mumbo Crate]] appears at one of the drawings for each Mystery Egg obtained in ''Banjo-Kazooie''. [[Banjo]] and [[Kazooie]] can take the Mumbo Crates to [[Mumbo's Motors]] for unlocking more vehicle parts.
Additionally, for each Stop 'n' Swop item added to the ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' on Xbox Live Arcade, the player can unlock up to seven additional vehicle blueprints in the [[L.O.G.'s Lost Challenges]] DLC for ''Nuts & Bolts''.
Other Stop 'n' Swop references include an imprint of the Ice Key on top of [[Boggy's Gym]] and the large, fake Stop 'n' Swop eggs in [[Banjoland]] containing [[Gruntbot]]s. [[Bottles]] also offers a "Stop 'n' Swop Truth" in exchange for 6,000 [[Music Note]]s. It is impossible to attain this amount since only 5,000 Music Notes appear in the game. An unused text string reveals that Bottles would have said, "''I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!''"<ref>[https://tcrf.net/Banjo-Kazooie:_Nuts_%26_Bolts TCRF]</ref>
=== ''Banjo-Tooie'' (Xbox Live Arcade) ===
The Stop 'n' Swop items have a different role in the ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' port on Xbox Live Arcade, as the three Mystery Eggs and Ice Key cannot be obtained unless the player has a save file for the ''Banjo-Kazooie'' port or ''Nuts & Bolts'' (including its demo).
A gold, silver and bronze Mystery Egg are featured in place of the preexisting eggs. They can still be [[hatch]]ed by Kazooie to achieve the same three unlockable, along with three additional features each: a gamer pic, an Xbox theme and the [[Stop 'n' Swop II]] submenu. The Ice Key retains its purpose for unlocking the Mega Glowbo.


== History ==
== History ==
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In January 2001, shortly after the release of ''[[Banjo-Tooie]]'', a fansite called Rare Witch Project discovered how to unlock the Stop 'n' Swop items without the use of a cheating device.<ref>[https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes Banjo Kazooie - Secret cheat codes - The RWP]</ref> This information was publicized in the February 2001 issue of N64 Magazine and via a column in the April 2001 issue of ''[[Nintendo Power]]''.
In January 2001, shortly after the release of ''[[Banjo-Tooie]]'', a fansite called Rare Witch Project discovered how to unlock the Stop 'n' Swop items without the use of a cheating device.<ref>[https://www.therwp.com/article/banjo-kazooie-secret-cheat-codes Banjo Kazooie - Secret cheat codes - The RWP]</ref> This information was publicized in the February 2001 issue of N64 Magazine and via a column in the April 2001 issue of ''[[Nintendo Power]]''.


It had also been revealed by the Rare team at E3 2008 that [[Banjo-Kazooie (Xbox Live Arcade)|the version of ''Banjo-Kazooie'' released on the Xbox live arcade]] would implement the Stop 'n' Swop feature as it was originally intended; however, it would be used in correspondence to ''[[Banjo-Kazooie: Nuts & Bolts]]''. As a player collects the Stop 'n' Swop items in the arcade version, they unlock rare vehicle parts in ''Nuts & Bolts'', for example: the Ice Key grants flags that have the [[wikipedia:Union Flag|Union Jack]] on them. The crates are hidden around [[Showdown Town]] but will appear by a drawing of that certain item on a wall or roof. Another item unlocks [[Roysten]] and his fishbowl as a part (needed for the LOG Banjo).
Seven years later, at E3 2008, it was announced that the [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade]] port of ''Banjo-Kazooie'' would implement the Stop 'n' Swop feature as it was originally intended. It would be used in correspondence to unlocking content in ''[[Banjo-Kazooie: Nuts & Bolts]]''.<ref>[http://web.archive.org/web/20080717072003/http://xbox360.ign.com:80/articles/888/888789p1.html E3 2008: Banjo-Kazooie Hops on Live Arcade - IGN (Wayback Machine)]</ref>


In Microsoft's E3 2008 press conference, it was announced that the original ''Banjo-Kazooie'' would be ported to [[Xbox Live Arcade]], and would have a renewed Stop 'n' Swop connectivity feature with the upcoming ''Nuts & Bolts'' to unlock new features.<ref>[http://web.archive.org/web/20080717072003/http://xbox360.ign.com:80/articles/888/888789p1.html E3 2008: Banjo-Kazooie Hops on Live Arcade - IGN (Wayback Machine)]</ref>
On January 27, 2009, Rare announced the Xbox Live Arcade port for ''Banjo-Tooie'' and that Stop 'n' Swop would also be implemented.<ref>[https://kotaku.com/5140145/banjo-tooie-coming-in-april-with-stop-n-swop/ Banjo-Tooie Coming In April With Stop 'N' Swop - Kotaku]</ref>
 
In ''Nuts & Bolts'', Bottles also offers a "Stop 'n' Swop Truth" in exchange for 6,000 [[Music Note]]s. It is not possible to obtain this amount, but an unused text string reveals that Bottles would have said, "''I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!"''
 
On January 27, 2009, Rare announced the Xbox Live Arcade port for ''Banjo-Tooie'' and that the "original plan" for Stop 'n' Swop would be implemented. It was revealed that the eggs and key in the XBLA version of ''Banjo-Kazooie'' would unlock bonus vehicle parts in ''Nuts & Bolts''. The game also has an imprint of the ice key on top of Boggy's gym and drawings of the eggs throughout Showdown Town. When a Stop 'n' Swop item is collected in ''Banjo-Kazooie'', a corresponding crate appears at each drawing. Banjo and Kazooie can take them to Mumbo to get the special vehicle parts. The level BanjoLand (a museum-like level that contains various artefacts from the first two games) also features large fake Stop 'n' Swop eggs that contain Gruntbots.
 
In the XBLA port of ''Banjo-Tooie'', the six eggs and key from ''Banjo-Kazooie'' unlock the bonuses included in the original N64 version, as well as new content related to the Xbox 360. Using the Stop 'n' Swop items in ''Banjo-Tooie'' will also unlock seven additional vehicle blueprints in the "L.O.G.'s Lost Challenges" downloadable content for ''Nuts & Bolts''. In place of the three preexisting eggs are gold, silver and bronze eggs. The three unlock achievements listed under a "Stop 'n' Swop II" submenu. Additional Stop 'n' Swop II achievements can be unlocked by completing specific objectives in the game. Like the original Stop 'n' Swop before it, the items and criteria to be met in Stop 'n' Swop II are meant to be used in a future Banjo game.


==Locations==
==Locations==
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====[[Yellow Mystery Egg]]====
====[[Yellow Mystery Egg]]====
The egg is found in Heggy's House, but it must be [[Hatch|hatched by Kazooie]]. It unlocks the [[Jinjo]] in Squackmatch multiplayer.
The egg is found in Heggy's House, but it must be [[hatch]]ed by Kazooie. It unlocks the [[Jinjo]] in Squackmatch multiplayer.
 
==[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie (XBLA)]]==
Unlike the original Banjo-Tooie the Stop 'n' Swop items are not available in the game unless they were collected in [[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie (XBLA)]] in which case the player starts with the items already collected. (The SnS items will be available in Banjo-Kazooie once the player has a save file in Banjo-Tooie or Banjo-Kazooie Nuts and Bolts. This includes the Nuts and Bolts Demo.) [[Heggy]] will hatch all the eggs which will unlock the three awards from the original ([[Breegull Bash]], [[Jinjo]] as a multiplayer character and [[Homing Eggs]]) along with a gamer pic, a Xbox theme and [[Stop 'n' Swop II]]. The Ice Key is still used to access the Mega-Glowbo.
 
Upon completion of Stop 'n' Swop new blueprints will become available in [[Banjo-Kazooie: Nuts & Bolts|Nuts &amp; Bolts]] if the player has [[L.O.G.'s Lost Challenges]].


==Trivia==
==Trivia==
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