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*For the top part of the world's tower, there are differences between the normal version (that's part of the world geometry) and the boss version (for the Hag 1 battle). In the boss version, most of the polygons including part of the B.O.B. are removed, it has a narrower boundry box, pressing "{{button|N64|B}}" on the elevator floor does nothing making the area un-escapable and it uses a similar skybox without the fog at the bottom and black background instead. Also, this area is a point of no return and cannot be re-entered after Gruntilda has been defeated; instead they will enter the usual variant part of the world's geometry so it can let them leave anytime by pressing "{{button|N64|B}}" on the elevator floor. | *For the top part of the world's tower, there are differences between the normal version (that's part of the world geometry) and the boss version (for the Hag 1 battle). In the boss version, most of the polygons including part of the B.O.B. are removed, it has a narrower boundry box, pressing "{{button|N64|B}}" on the elevator floor does nothing making the area un-escapable and it uses a similar skybox without the fog at the bottom and black background instead. Also, this area is a point of no return and cannot be re-entered after Gruntilda has been defeated; instead they will enter the usual variant part of the world's geometry so it can let them leave anytime by pressing "{{button|N64|B}}" on the elevator floor. | ||
{{ | {{BT}} |
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