Difference between revisions of "Twinkly Packing Challenge"

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[[File:Twinkly Packing Challenge rules.png|thumb]]
[[File:Twinkly Packing Challenge rules.png|thumb]]
The '''Twinkly Packing Challenge''' is a mini-game within [[Grunty Industries]] in ''[[Banjo-Tooie]]''. It can be played after a [[Bazza! Superlife Battery]] is used to open the room, and its objective is to collect 40 points worth of [[Twinkly|Twinklies]] that appear from the mesh floor and place them in the correct loading chutes in under 60 seconds. Blue Twinklies are worth 3 points, green ones are worth 2 points and red ones are worth only point. When the mini-game is successfully won, the [[loudspeaker]] rewards [[Banjo]] and [[Kazooie]] with a [[Jiggy]].
The '''Twinkly Packing Challenge''' is a mini-game in ''[[Banjo-Tooie]]''.
 
==Location and rules==
Twinkly Packing Challenge takes place within [[Grunty Industries]]. It can be played after a [[Bazza! Superlife Battery]] is used to open the room, and its objective is to collect 40 points worth of [[Twinkly|Twinklies]] that appear from the mesh floor and place them in the correct loading chutes in under 60 seconds. Blue Twinklies are worth 3 points, green ones are worth 2 points and red ones are worth only point. When the mini-game is successfully won, the [[loudspeaker]] rewards [[Banjo]] and [[Kazooie]] with a [[Jiggy]].


Due to the Twinklies weighting, the Twinkly Packing Challenge is much easier if it is being played as [[Kazooie]] due to both her speed and the fact she can wear the [[Turbo Trainers]] in the room.
Due to the Twinklies weighting, the Twinkly Packing Challenge is much easier if it is being played as [[Kazooie]] due to both her speed and the fact she can wear the [[Turbo Trainers]] in the room.
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