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{{ | {{DISPLAYTITLE:''Banjo-Kazooie: Grunty's Revenge''}} | ||
{{Infobox game | {{Infobox game | ||
|image = BKGRboxart.jpg | |image = BKGRboxart.jpg | ||
|developer = [[Rare | |developer = [[Rare Ltd.]] | ||
|publisher = [[THQ]] | |publisher = [[THQ]] | ||
|composer = [[Jamie Hughes]]<ref>[https://twitter.com/Jimthehumanoid/status/1012811748565544960 Jamie Hughes on Twitter: "@ErikSchroder89 Thanks! It was obviously heavily inspired by @grantkirkhope’s original B-K music but I think i managed to put my own spin on it. I’m glad you enjoyed it #banjo20"</ref> | |||
|composer = Jamie Hughes | |console = [[Game Boy Advance]] | ||
| | |released = <small>[[wikipedia:North America|NA]]:</small> September 15, 2003<br><small>[[wikipedia:North America|EU]]:</small> October 24, 2003 | ||
| | |||
|genre = Platform | |genre = Platform | ||
|mode = Single player | |mode = Single player | ||
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|media = GBA Cartridge | |media = GBA Cartridge | ||
}} | }} | ||
'''''Banjo-Kazooie: Grunty's Revenge''''' is | '''''Banjo-Kazooie: Grunty's Revenge''''' is a {{wp|Video game graphics#Top-down perspective|top-down}} ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' game and the third of the series, developed by [[Rare Ltd.]] and released for the [[Game Boy Advance]] in 2003. The story takes place two months after ''[[Banjo-Kazooie]]'', and involves [[Mecha-Grunty]] attempting to make it so that [[Banjo]] and [[Kazooie]] never meet by messing with time. | ||
==Story== | |||
Two months after [[Gruntilda]] was buried under a rock in [[Spiral Mountain]] in the original ''Banjo-Kazooie''. As no matter how much he tried, [[Klungo]] couldn't push the rock and unblock his master, he built her a mechanical body to host her spirit and get revenge on Banjo and Kazooie. [[Mumbo Jumbo]], who watched everything behind a bush, rushes to warn Banjo about the witch's return but she still manages to kidnap the bird, forcing the shaman to send the bear back in time so he can rescue his friend and stop Gruntilda once again. | |||
Banjo then arrives at Spiral Mountain from the past and meets [[Bottles]]' ancestor, [[Bozzeye]], who offers to teach the bear and, eventually, Kazooie too the moves they have forgotten due to the time travel's side effects in exchange of [[Musical Note]]s. He eventually rescues his friend in [[Breegull Beach]], and the two continue to gather [[Jiggy|Jiggies]] for [[Master Jiggywiggy]] in order to enter [[Gruntilda's Lair]] and defeat her spirit. | |||
After Gruntilda is defeated, she is sent back to the present time and orders Klungo to send a message to her sisters, [[Mingella]] and [[Blobbelda]], so they can break the rock as the minion would never be able to. If the game is not 100% completed, Mumbo from the past uses a spell to send Banjo and Kazooie back to the present but fails and they reach [[Banjo's House|their house]] with various copies of each other. If the game is 100% completed, however, they meet three purple [[Jinjo]]s who are commemorating how Gruntilda was defeated and they'll finally be able to reclaim their homeland, Spiral Mountain. A scene of Mumbo and [[Honey B]] doing the "bee dance" inside [[Mumbo's Skull]] is then shown, with the shaman saying he might even be able to show her his "special transformation". | |||
==Characters== | ==Characters== | ||
===Main characters=== | ===Main characters=== | ||
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===Supporting characters=== | ===Supporting characters=== | ||
[[File: | [[File:GR supporting characters artwork.png|thumb|250px|The main supporting characters]] | ||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
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|- | |- | ||
|[[File:Honey B BKGR sprite.png]] | |[[File:Honey B BKGR sprite.png]] | ||
|[[Honey B | |[[Honey B]] | ||
|Honey B. operates a [[Honey B | |Honey B. operates a [[Honey B's Hive|hive]] in Spiral Mountain, where Banjo and Kazooie can exchange their [[Hollow Honeycomb]]s for an extra honeycomb to their health bar. | ||
|- | |- | ||
|[[File:Jinjo Oracle BKGR sprite.png]] | |[[File:Jinjo Oracle BKGR sprite.png]] | ||
|[[Jinjo Oracle]] | |[[Jinjo Oracle]] | ||
| | |The Jinjo Oracle appears in every world. As the voice the Jinjo community, the she request Banjo and Kazooie to find the five missing Jinjos in a world. After doing so, the Jinjo Oracle rewards them with a Jiggy. For each Jinjo they recover, Banjo and Kazooie can optionally visit the Jinjo Oracle for some gameplay advice. | ||
|- | |- | ||
|[[File:Master Jiggywiggy BKGR sprite.png]] | |[[File:Master Jiggywiggy BKGR sprite.png]] | ||
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|[[File:Chained Breegull sprite.png]] [[File:White Breegull BKGR sprite.png]] | |[[File:Chained Breegull sprite.png]] [[File:White Breegull BKGR sprite.png]] | ||
|[[Breegull]] | |[[Breegull]] | ||
| | |In Breegull Beach, many Breegulls can be found such as the [[Captive Breegull]]s and the white Breegulls, both of whom need Banjo and Kazooie's help. | ||
|- | |- | ||
|[[File:Dolphin.png]] | |[[File:Dolphin.png]] | ||
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|style="background:black"|[[File:Hollow Honeycomb BKGR sprite.png]] | |style="background:black"|[[File:Hollow Honeycomb BKGR sprite.png]] | ||
|[[Extra Honeycomb Piece|Hollow Honeycomb]] | |[[Extra Honeycomb Piece|Hollow Honeycomb]] | ||
|Banjo can exchange a certain number of these at Honey B | |Banjo can exchange a certain number of these at Honey B's Hive for an extra Honeycomb on his health bar. | ||
|- | |- | ||
|style="background:black"|[[File:Honeycomb BKGR sprite.png]] [[File:X2 Honeycomb BKGR sprite.png]] | |style="background:black"|[[File:Honeycomb BKGR sprite.png]] [[File:X2 Honeycomb BKGR sprite.png]] | ||
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==Abilities== | ==Abilities== | ||
{|class="wikitable" | {|class="wikitable" width=80% | ||
!Name | !width=8%|Name | ||
!Description | !Description | ||
!Notes required | !Notes required | ||
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|- | |- | ||
|[[Egg Firing]] | |[[Egg Firing]] | ||
|This ability allows Kazooie to shoot eggs. | |This ability allows Kazooie to shoot eggs. Kazooie can shoot Blue Eggs once she learns the move. Later on, Kazooie learns how to use Fire, Ice, and Battery Eggs. | ||
| | | | ||
*Blue: 80 | *Blue: 80 | ||
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|- | |- | ||
|[[Forward Roll]] | |[[Forward Roll]] | ||
| | |Gives Banjo the ability to perform a roll. | ||
|60 | |60 | ||
|- | |- | ||
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|Grants temporary invincibility to Banjo and Kazooie while using up their Golden Feathers. | |Grants temporary invincibility to Banjo and Kazooie while using up their Golden Feathers. | ||
|350 | |350 | ||
|} | |||
===Transformations=== | |||
The game features four [[transformation]]s. In each world (except Breegull Beach), Banjo can unlock a new transformation by giving a [[Mumbo Totem]] to Mumbo Jumbo. | |||
{|class="wikitable sortable" width=80% | |||
!Name | |||
!class=unsortable|Description | |||
!width=10%|World unlocked | |||
|- | |||
|[[Mouse Banjo|Mouse]] | |||
|As a mouse, Banjo can fit into small crawlspaces and chew on certain objects such as rope or switches. In this form, Banjo can move around faster. | |||
|Cliff Farm | |||
|- | |||
|[[Candle Banjo|Candle]] | |||
|As a candle, Banjo can illuminate dark areas and also has the ability to light fuses and wicks. He can also perform a fiery somersault, which is the only way for him to defeat green [[Spooko]]s. | |||
|Bad Magic Bayou | |||
|- | |||
|[[Octopus Banjo|Octopus]] | |||
|As an octopus, Banjo can swim in harmful waters in the last two worlds, Spiller's Harbor and Freezing Furance, and dive underwater without losing air supply. In this form, Banjo can attack by squirting water jets. | |||
|Spiller's Harbor | |||
|- | |||
|[[Tank Banjo|Tank]] | |||
|As a tank, Banjo can move across acid without taking damage. He can shoot missiles which blast open doors that only the tank transformation. Banjo cannot jump in this form, so he must avoid falling off an edge. | |||
|Freezing Furnace | |||
|} | |} | ||
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{|class="wikitable" width=75% | {|class="wikitable" width=75% | ||
!Screenshot | !Screenshot | ||
!Name | !width=10%|Name | ||
!Description | !Description | ||
|- | |- | ||
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==Gallery== | ==Gallery== | ||
{{Main | {{Main-gallery}} | ||
==Trivia== | ==Trivia== | ||
*This is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] where Kazooie can't fly. However, the game data shows unused sprites of Kazooie flying, [[Red Feather]]s, and [[Flight Pad]]s.<ref>[https://www.spriters-resource.com/resources/sheets/41/43848.png The Spriters Resource]</ref> | *This is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] where Kazooie can't fly. However, the game data shows unused sprites of Kazooie flying, [[Red Feather]]s, and [[Flight Pad]]s.<ref>[https://www.spriters-resource.com/resources/sheets/41/43848.png The Spriters Resource]</ref> | ||
*Many continuity-based plot holes are caused by this game being released significantly later than the other two and taking place both between them and before either of them. Most of these are related to character design and knowledge of one another, in that due to this game, Banjo and Kazooie should know of Klungo, Jiggywiggy, and Honey B. by the time of ''Banjo-Tooie'', but act as though they had never met. Furthermore, Mumbo Jumbo looks like he does in ''Banjo-Tooie'' in the past, despite how in ''Banjo-Kazooie'', only his face was a skull instead of his entire head. | *Many continuity-based plot holes are caused by this game being released significantly later than the other two and taking place both between them and before either of them. Most of these are related to character design and knowledge of one another, in that due to this game, Banjo and Kazooie should know of Klungo, Jiggywiggy, and Honey B. by the time of ''Banjo-Tooie'', but act as though they had never met. Furthermore, Mumbo Jumbo looks like he does in ''Banjo-Tooie'' in the past, despite how in ''Banjo-Kazooie'', only his face was a skull instead of his entire head. | ||
*Development for ''Banjo-Kazooie: Grunty's Revenge'' started in 1999 as a {{wp|Game Boy Color}} game, ''[[Banjo-Kazooie: Grunty's Curse]]''.<ref>[https://www.unseen64.net/2015/10/05/banjo-kazooie-gruntys-curse-gameboy-color-cancelled/ Banjo Kazooie: Grunty’s Curse - Unseen64]</ref> | |||
*[[Microsoft]], who acquired Rare one year before this game's release, allowed [[THQ]] to publish this title and other [[Game Boy Advance]] games Rare devloped on their behalf due to most of said games already being in development before the buyout. Microsoft had no equivalent in the handheld market and did not want the development time and resources they acquired to go to waste. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{ | {{Banjo-Kazooie series}} | ||
{{GR}} | {{GR}} | ||
[[Category:Games]] | |||
[[Category:Banjo-Kazooie series]] | [[Category:Banjo-Kazooie series]] | ||
[[Category:Banjo-Kazooie: Grunty's Revenge|*]] |
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