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{{Infobox item | {{Infobox item | ||
|image = | |image = [[File:Honeycomb.jpg|200px]] | ||
| | |game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''<br>''[[Banjo-Pilot]]''<br>''[[Banjo-Kazooie: Nuts & Bolts]]'' | ||
|use = Replenishes [[Banjo]] and [[Kazooie]]'s health | |||
|game = ''[[Banjo-Kazooie]]'' ''[[Banjo- | |icon = [[File:BK Honeycomb icon.png|Banjo-Kazooie (N64)]] | ||
|use = | |||
| | |||
}} | }} | ||
{{quote|Mmmm... I'm sticky tasty honey energy!|A Honeycomb|[[Banjo-Kazooie]]}} | {{quote|Mmmm... I'm sticky tasty honey energy!|A Honeycomb|[[Banjo-Kazooie]]}} | ||
A '''Honeycomb''' is a unit of health used in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), [[Beehive]]s, or just in random areas. | A '''Honeycomb''' is a unit of health used in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), [[Beehive]]s, or just in random areas. | ||
Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase the duo's honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'' allows Banjo and Kazooie's energy bar to double in size. Different [[ | Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase the duo's honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'' allows Banjo and Kazooie's energy bar to double in size. Different [[transformations]] in ''[[Banjo-Tooie]]'' also have differently-sized energy bars, as well as Banjo and Kazooie when they [[split-up]]. | ||
In ''Banjo-Tooie'', the Honeycomb had two variants: the [[Random Stop Honeycomb]] and the [[Skill Stop Honeycomb]]. Both appeared in ''Grunty's Revenge'', along with the newly added [[Double Honeycomb]], which | |||
In ''[[Banjo-Pilot]]'', Honeycombs are the means of obtaining an item. The item received by the racer is usually based on which place they are in. | |||
Honeycombs appear in ''[[Banjo-Kazooie: Nuts & Bolts]]'' as fetch items in the end in [[Lord of Games]]' challenge of [[Spiral Mountain]]. | |||
== | == Gallery == | ||
<gallery | <gallery> | ||
Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie'' | |||
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge. | |||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* | *Honeycombs are likely inspired from how bears like to eat honey, is because [[Banjo]] is a honey bear, and bears like honey. | ||
{{BKItems}} | {{BKItems}} | ||
[[Category:Items in Grunty's Revenge]] | [[Category:Items in Grunty's Revenge]] |
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