Difference between revisions of "Honeycomb"

1,217 bytes added ,  12:32, December 10, 2023
reorganize
m (Added BK XBLA talk icon, categories and nav templates)
(reorganize)
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Cleanup|Wikia import}}
{{Infobox item
{{Infobox item
|image=[[File:Honeycomb.jpg|200px]]
|image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''
|game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]]''
|game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br>[[Banjo-Pilot]]<br>[[Banjo-Kazooie: Nuts & Bolts]]''
|use=Replenishes [[Banjo]] and [[Kazooie]]'s health
|use=Replenishes [[Banjo]] and [[Kazooie]]'s health
|icon=[[File:BK Honeycomb icon.png|Banjo-Kazooie]] [[File:BK XBLA Honeycomb icon.png]]}}
|icon=[[File:BK Honeycomb icon.png|Banjo-Kazooie]] [[File:BK XBLA Honeycomb icon.png]]}}
{{quote|Mmmm... I'm sticky tasty honey energy!|A Honeycomb|[[Banjo-Kazooie]]}}
{{quote|Mmmm... I'm sticky tasty honey energy!|Honeycomb|[[Banjo-Kazooie]]}}
A '''Honeycomb''' is a unit of health used in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), [[Beehive]]s, or just in random areas.
'''Honeycombs''' are a recurring item in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].  


Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase the duo's honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'' allows Banjo and Kazooie's energy bar to double in size. Different [[transformations]] in ''[[Banjo-Tooie]]'' also have differently-sized energy bars, as well as Banjo and Kazooie when they [[split-up]].
==Location and uses==
Honeycombs individually represent the units for [[Banjo]] and [[Kazooie]]'s [[health bar]] in the platforming games of the ''Banjo-Kazooie'' series.


In ''Banjo-Tooie'', the Honeycomb had two variants: the [[Random Stop Honeycomb]] and the [[Skill Stop Honeycomb]]. Both appeared in ''Grunty's Revenge'', along with the newly added [[Double Honeycomb]], which
===''Banjo-Kazooie''===
In ''[[Banjo-Kazooie]]'', if the Banjo and Kazooie are low on health, they can collect a Honeycomb to restore a unit of their energy. If their life bar is full, the Honeycomb has no effect. Honeycombs can usually be found by either defeating an enemy, destroying a [[Beehive]], or in random areas. Stronger enemies usually release more honeycombs. Banjo and Kazooie lose a Honeycomb if they are hit by either an enemy or obstacle or if they fall from a height, sometimes even more, depending on the height of the fall. [[Extra Honeycomb Piece]]s can be collected to add another Honeycomb to the health bar.


In ''[[Banjo-Pilot]]'', Honeycombs are the means of obtaining an item. The item received by the racer is usually based on which place they are in.
===''Grunty's Revenge''===
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', Honeycombs function much like they did in the previous entries of the series, even retaining the variants introduced in them. Another honeycomb variant was also introduced in this game, the [[Double Honeycomb]].


Honeycombs appear in ''[[Banjo-Kazooie: Nuts & Bolts]]'' as fetch items in the end in [[Lord of Games]]' challenge of [[Spiral Mountain]].
===''Banjo-Tooie''===
In ''[[Banjo-Tooie]]'', Honeycombs function almost identically like they did in ''Banjo-Kazooie''. They also represent [[Mumbo Jumbo]]'s health. The game also introduces two variants, the [[Random Stop Honeycomb]] and the [[Skill Stop Honeycomb]]. Some enemies do not drop Honeycombs when defeated.
 
===''Banjo-Pilot''===
In ''[[Banjo-Pilot]]'', Honeycombs are the means of obtaining an item (working very similarly to the [[mariowiki:Item Box|Item Boxes]] from the ''[[mariowiki:Mario Kart (series)|Mario Kart]]'' series). The item received by the racer is usually based on the place they are in. A Honeycomb also appears as the symbol of the Honeycomb Cup.
 
===''Nuts & Bolts''===
In ''[[Banjo-Kazooie: Nuts & Bolts]]'' Honeycombs are fetch items in the [[Lord of Games]]' "Six of the Best" challenge of [[Spiral Mountain]].
 
==Other appearances==
===''Viva Piñata'' series===
In ''[[rarewiki:Viva Piñata|Viva Piñata]]'' and ''[[rarewiki:Viva Piñata: Trouble in Paradise|Viva Piñata: Trouble in Paradise]]'', a Honeycomb appears on the glass of the Honey jars. In the sequel exclusively, a Honeycomb can also be used in the garden's logo.


==Gallery==
==Gallery==
<gallery>
<gallery>
Honeycomb B-K.jpg|A Honeycomb in ''Banjo-Kazooie''
BK Honeycomb art.png|Artwork from ''Banjo-Kazooie''.
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge.
Honeycomb B-K screenshot.png|A Honeycomb in ''Banjo-Kazooie''.
GR Double Honeycomb artwork.png|Artwork of a Honeycomb (right) and a Double Honeycomb (left) from ''Banjo-Kazooie: Grunty's Revenge''.
Honeycombs in NnB.jpg|A few Honeycombs in ''Banjo-Kazooie: Nuts & Bolts'', from the Six of the Best challenge.
</gallery>
</gallery>


==Trivia==
{{Items}}
*Honeycombs are likely inspired from how bears like to eat honey, is because [[Banjo]] is a honey bear, and bears like honey.
{{BK}}
{{BK}}
{{BT}}
{{BT}}
{{GR}}
{{GR}}
{{BP}}
[[Category:Items in Banjo-Kazooie]]
[[Category:Items in Banjo-Kazooie]]
[[Category:Items in Banjo-Tooie]]
[[Category:Items in Banjo-Tooie]]
[[Category:Items in Grunty's Revenge]]
[[Category:Items in Grunty's Revenge]]
[[Category:Items in Banjo-Pilot]]
[[Category:Items in Nuts & Bolts]]
15,584

edits