Difference between revisions of "Gruntbot"

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[[File:Gruntbot variants art.jpg|thumb|400px|The different types of Gruntbots.]]
[[File:Gruntbot variants art.jpg|thumb|The different types of Gruntbots.]]
{{quote|My Gruntbots are out there causing trouble, smashing those cretinous worlds to rubble!|[[Gruntilda]]|[[Banjo-Kazooie: Nuts & Bolts]]}}  
{{quote|My Gruntbots are out there causing trouble, smashing those cretinous worlds to rubble!|[[Gruntilda]]|[[Banjo-Kazooie: Nuts & Bolts]]}}  
'''Gruntbots''' are the main enemies in ''[[Banjo-Kazooie: Nuts & Bolts]]''. As their name suggests, they serve as [[Gruntilda]]'s minions and were made by the [[Lord of Games]] as a way to make the game harder for [[Banjo]] and [[Kazooie]]. There are many different types of Gruntbots, each with unique appearance and properties. Normally, they can be defeated by getting shot with projectiles and being hit by either [[Mumbo's Wrench]] or the duo's vehicle.
'''Gruntbots''' are the main enemies in ''[[Banjo-Kazooie: Nuts & Bolts]]''.


<br clear=all>
==Characteristics==
 
As their name suggests, they serve as [[Gruntilda]]'s minions and were built by her in order to stop [[Banjo]] and [[Kazooie]] from making progress. There are many different types of Gruntbots, each with unique appearances and properties. They also come in many different sizes.
==Types==


{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Gruntbot
!Artwork/Concept art
!Description
!Description
|-
|-
|align="center"|[[File:Nudger art.jpg|250px]]<br>'''Nudger'''
|align="center"|[[File:Nudger art.jpg|250px]]<br>'''Nudger'''
|Nudgers are first seen in Act 1 of [[Nutty Acres]]. They attack by slowly rolling at the duo or their vehicle, and can be defeated easily. In some missions, they can be seen piloting planes, boats and cars. While the planes and boats are normally equipped with weapons, the cars often simply ram into their targets.<br>Bandits, or "Ball Brothers" as [[Captain Blubber]] calls them, are a variant of the Nudgers that are only featured in the Act 4 of the [[Terrarium of Terror]]. They can be distinguished by their colors and clothing, as they are orange with a red stripe and wear metal eye patches and black goatees that were apparently drawn with markers.
|Nudgers attack by slowly rolling at the duo or their vehicle, and can be defeated easily. In some missions, they can be seen piloting planes, boats and cars. While the planes and boats are normally equipped with weapons, the cars often simply ram into their targets.<br>Bandits, or "Ball Brothers" as [[Captain Blubber|Captain Flash McBlubber]] calls them, are a variant of the Nudgers that are only featured in the Act 4 of the [[Terrarium of Terror]]. They can be distinguished by their colors and clothing, as they are orange with a red stripe and wear metal eye patches and black goatees that were apparently drawn with markers.
|-
|-
|align="center"|[[File:Rammer.png|250px]]<br>'''Rammer'''
|align="center"|[[File:Rammer.png|250px]]<br>'''Rammer'''
|Rammers are first seen in the Act 4 of Nutty Acres. They attack by jumping in the air and falling into the vehicle, often destroying or severely damaging parts of it. They do, however, have considerably low health and can be easily defeated in many ways. They come in three sizes, and the bigger they are, the more damage they will deal.
|Rammers attack by jumping in the air and falling into the vehicle, often destroying or severely damaging parts of it. They come in three sizes, and the bigger they are, the more damage they will deal.
|-
|-
|align="center"|[[File:Sticker.png|250px]]<br>'''Sticker'''
|align="center"|[[File:Sticker.png|250px]]<br>'''Sticker'''
|Stickers are first seen in [[Banjoland]]. They pop out of broken [[Mystery Egg]]s in the aforementioned world and stick in the duo's vehicle in an attempt to slow it down. They are weak, but it's normally best to avoid them altogether as they can be a nuisance during races. They can be defeated by simply being hit by Mumbo's Wrench or a vehicle.
|Stickers attack by sticking in the duo's vehicle in an attempt to slow it down. They are weak, but it's normally best to avoid them altogether as they can be a nuisance during races.
|-
|-
|align="center"|[[File:Sucker.png|250px]]<br>'''Sucker'''
|align="center"|[[File:Sucker.png|250px]]<br>'''Sucker'''
|Suckers attack by sucking the duo and their vehicle in their direction by turning on their fans. If the vehicle lacks Armor or other types of protection, this can cause large ammounts of damage. They can be easily destroyed by using a weapon to shoot them, or jumping out of the vehicle and hitting them with Mumbo's Wrench, if no projectile-shooting parts are equiped.
|Suckers attack by sucking the duo and their vehicle in their direction by turning on their fans. If the vehicle lacks Armor or other types of protection, this can cause large ammounts of damage.
|-
|-
|align="center"|[[File:Blower.png|250px]]<br>'''Blower'''
|align="center"|[[File:Blower.png|250px]]<br>'''Blower'''
|Blowers attack by pushing the duo and their vehicle in their opposite way by using their "mouths" to produce waves of sound. While not very dangerous, they can make travelling to certain destinations a nuisance, as their attacks can blow the vehicle out of its way. They can be easily destroyed by projectiles or the Mumbo's Wrench, if no guns are equiped. Originally, their name was going to be "Shouter".{{citation needed}}
|Blowers attack by pushing the duo and their vehicle in their opposite way by spinning the fans in the center of their bodies. While not very dangerous, they can make getting to certain destinations a nuisance, as their attacks can blow the vehicle out of its way. An alternative name used for this type of Gruntbot during development was "Shouter."<ref name="Concept art">[https://web.archive.org/web/20161222032252/http://mundorare.com/imgs/content/games/banjo-kazooie-3/artwork/art-banjo-kazooie-nuts-and-bolts-070-mundorare-mech-ball-paints-concept.jpg Concept art of Gruntbots - MundoRare] on Wayback Machine</ref>
|-
|-
|align="center"|[[File:Lightener.png|250px]]<br>'''Lightener'''
|align="center"|[[File:Lightener.png|250px]]<br>'''Lightener'''
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|-
|-
|align="center"|[[File:Shooter.png|250px]]<br>'''Shooter'''
|align="center"|[[File:Shooter.png|250px]]<br>'''Shooter'''
|Shooters attack by shooting projectiles out of the hole in their face, normally aiming low. Due to the fact they often knock out parts off vehicles, it is recommended to destroy them quickly. They come in various sizes, each of them dealing different ammounts of damage and having different ammounts of health.
|Shooters attack by shooting projectiles out of the hole in their face, normally aiming low. Due to the fact they often knock out parts off vehicles, it is recommended to destroy them quickly.
|-
|-
|align="center"|[[File:Cutter.png|250px]]<br>'''Cutter'''
|align="center"|[[File:Cutter.png|250px]]<br>'''Cutter'''
|Cutters attack by hovering over the vehicle and trying to pull parts out of it. Once they stick into it, it can be difficult to get them out due to them being quite hard to properly aim at, making it easier to simply avoid them. They only try to pull one part at a time, and when succeeding, they fly back to repeat the process. They have moderate health, and can be destroyed with a few hits. Originally, their name was going to be "Stealer", but the name was changed after the developers realized they simply removed parts rather than stealing them.{{citation needed}}
|Cutters attack by hovering over the vehicle and trying to pull parts out of it. Once they stick into it, it can be difficult to get them out due to them being quite hard to properly aim at, making it easier to simply avoid them. They only try to pull one part at a time, and when succeeding, they fly back to repeat the process. Originally, this type of Gruntbot was called "Stealer."<ref name="Concept art"/>
|-
|-
|align="center"|[[File:Ruster.png|250px]]<br>'''Ruster'''
|align="center"|[[File:Ruster.png|250px]]<br>'''Ruster'''
|Rusters attack by rusting the duo's vehicle, causing it to get severely slower or completely stop moving. This will gradually damage the entire machine (or only the section it attacked, if there are other portions connected through tow bars). They do, however, explode after some time. Due to their moderate health, they can be easily destroyed with a few hits.
|Rusters attack by rusting the duo's vehicle, causing it to get severely slower or completely stop moving. This will gradually damage the entire machine (or only the section it attacked, if there are other portions connected through tow bars). They do, however, explode after some time.
|-
|-
|align="center"|[[File:Exploder.png|250px]]<br>'''Exploder'''
|align="center"|[[File:Exploder.png|250px]]<br>'''Exploder'''
|Exploders attack by lighting its fuse up and rolling in the direction of the duo's vehicle to explode with it, doing high ammounts of damage to the part hit and the parts near it. They can come in many sizes, with the explosion's proportions being proportional to them. They can also be used against other enemies, if directed to them, leaving their targets stunned and opened for attacks. Additionally, if they hit an Attention Bomb, it will simply stun rather than exploding it.
|Exploders attack by lighting their fuses up and rolling in the direction of the duo's vehicle to explode with it, doing high ammounts of damage to the part hit and the parts near it. They can come in many sizes, with the explosion's proportions being proportional to them. They can also be used against other enemies, if directed to them, leaving their targets stunned and opened for attacks. Additionally, if they hit an Attention Bomb, it will simply stun rather than exploding it.
|-
|-
|align="center"|[[File:Disabler.png|250px]]<br>'''Disabler'''
|align="center"|[[File:Disabler.png|250px]]<br>'''Disabler'''
|Disablers attack by disabling certain parts of the duo's vehicle using electromagnetic pulses. When this is done, however, they will leave themselves and everything around them stunned and opened for attacks.
|Disablers attack by disabling certain parts of the duo's vehicle using electromagnetic pulses. When this is done, however, they will leave themselves and everything around them stunned and opened for attacks. Originally, this type of Gruntbot was called "EMP."<ref name="Concept art"/>
|-
|-
|align="center"|[[File:Floater.png|250px]]<br>'''Floater'''
|align="center"|[[File:Floater.png|250px]]<br>'''Floater'''
|A late time enemy, meaning, they only appear on the later acts. These enemies have the annoying trait of grabbing on to the vehicle in the same method as Rusters, Grabbers, or Floaters, and when they do, they start flashing, 'ticking' and explode. They are hard to remove and dangerous when around. They only attack the duo when they are in their vehicle. They can be extremely dangerous as when they explode when connected to the two, their vehicle takes more damage than the Exploders do.  
|Floaters attack by sticking themselves to the duo's vehicle and start flashing, eventually exploding themselves and damaging it. They act simillarly to Exploders, but the ammount of damage their explosions deal is much bigger. They can be dangerous due to the fact that removing them from the vehicle can be very difficult, but cannot attack Banjo and Kazooie if they are out of their vehicle.  
|-
|-
|align="center"|[[File:Bouncer.png|250px]]<br>'''Bouncer'''
|align="center"|[[File:Bouncer.png|250px]]<br>'''Bouncer'''
|These enemies are common in races (they can be found outside of them). Running into them will not do damage but, will send the duo flying back with plenty of force. When their 'spikes' are out, they can't be hurt by normally ramming them. In fact, they can't even be moved in this form. They also make a strange sound when in this form. Either avoid them, or shoot them before they change.
|Bouncers are often seen in races. While not directly attacking, they stay still and act as obstacles, as hitting them launches the vehicle flying away. When their prongs are out, they can't be moved or damaged, so in order to be destroyed they must be shot at with projectiles while in their regular form.
|-
|-
|align="center"|[[File:Swallower.png|250px]]<br>'''Swallower'''
|align="center"|[[File:Swallower.png|250px]]<br>'''Swallower'''
| Swallower presents the ability to hold miscellaneous items within it's body, usually during a challenge in which said item is required. Only in missions, a certain item that is used to win is inside them. When destroyed, the item is able to be picked up. They also have the capability to roll for mobility. They may be similar to the unused Gruntbot named the Possessor, as it seemingly "possess" the item needed to win.
|Swallowers can hold various items inside their bodies, usually grabbing the ones that are important to certain challenges, in order to add more difficulty to them. When destroyed, the item within them can be picked up. They can roll as a way to move around.
|-
|-
|align="center"|[[File:Scoffer.png|250px]]<br>'''Scoffer'''
|align="center"|[[File:Scoffer.png|250px]]<br>'''Scoffer'''
|These are blue bots in the Vac-O-Nuts challenge that consume the nuts that Banjo and Kazooie are supposed to collect. They are similar in appearance to Nudger and Rammer, with the exception of the massive teeth-like blades outfitted within it's mouth. They area light-blue color, with small beady eyes above their mouths.
|Scoffers appear only in Act 4 of Nutty Acres, in the "Vac-O-Nuts" challenge. Their role is to consume the coconuts Banjo and Kazooie need to collect for [[Klungo]] in order to win the challenge.
|}
|}


===Unused Gruntbots===
===Unused Gruntbots===
{| class="wikitable sortable"
Gruntbots not used in the final game. Tombstones with their names and models can be found in the [[Mad Monster Mansion]] exhibit of Banjoland, while portraits of them can be seen inbetween segments of the [[Click Clock Wood Tree]].
|-
<gallery>
!Gruntbot
Blocker.png|'''Blocker'''
!Description
Dropper.png|'''Dropper'''
|-
Generator.png|'''Generator'''
|align="center"|[[File:Possessor.png]]<br>'''Possessor'''
Possessor.png|'''Possessor'''
|Would've (supposedly) had the ability to "possess" the vehicle being used, thus (regardless of Banjo's attempts to regain control,) throwing it out of control or crashing it/destroying it during a challenge.  
Whirlwind.png|'''Whirlwinder'''
|-
</gallery>
|align="center"|[[File:Blocker.png|250px]]<br>'''Blocker'''
|May have had the capabilities to obstruct a path or a vehicle from passing a certain point. Blockers probably would've rolled for mobility, as their limbs are vastly undersized.
|-
|align="center"|[[File:Dropper.png]]<br>'''Dropper'''
|May have had two following abilities: either firing (or "dropping") an explosive thus damaging the vehicle, or grabbing hold of the vehicle and towing it to a great height before releasing it, damaging the vehicle upon impact with the ground.
|-
|align="center"|[[File:Generator.png]]<br>'''Generator'''
|It is speculated (by it's appearance, if nothing else,) that it would've launched these projectiles, either causing direct damage to the vehicle (by method of explosion) or it would've "hatched" (or "generated") other enemies.
|-
|align="center"|[[File:Whirlwind.png]]<br>'''Whirlwinder'''
|Supposedly, Whirlwinder had the capability to fling vehicles upwards (comparable to Blower or Sucker, both maneuvering the vehicle by means of a fan)
|}


==Gallery==
==Gallery==
{{Main-gallery}}
{{Main-gallery}}
==References==
<references/>


{{N&B}}
{{N&B}}
[[Category:Enemies]]
[[Category:Robots]]
[[Category:Enemies in Nuts & Bolts]]
[[Category:Enemies in Nuts & Bolts]]
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