Difference between revisions of "Bubblegloop Swamp"

329 bytes added ,  16:38, April 25, 2021
→‎Jiggies: expanded Tiptup Choir section
(→‎Jiggies: croc)
(→‎Jiggies: expanded Tiptup Choir section)
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#*Behind [[Tanktup]]. The Jiggy will pop out after feeding this one.
#*Behind [[Tanktup]]. The Jiggy will pop out after feeding this one.
#'''Defeat the Yellow Flibbits:''' Defeat the [[Yellow Flibbits]] in the center of the world.
#'''Defeat the Yellow Flibbits:''' Defeat the [[Yellow Flibbits]] in the center of the world.
#'''Stomp Tanktup's Feet:''' Perform the [[Beak Buster]] move on [[Tanktup|Tanktup's]] feet. The Jiggy will then pop out of Tanktup's mouth.
#'''Stomp Tanktup's Feet:''' Perform the [[Beak Buster]] move on [[Tanktup]]'s feet. The Jiggy will then pop out of Tanktup's mouth.
#'''Remember Tiptup's Song:''' Enter Tanktup's mouth and talk to [[Tiptup]] in the back of the room. Use the [[Beak Buster]] on the members of the [[Tiptup Choir]] in the correct order they sang. This must be done three times. The number of notes sang increase with each successful round. After clearing the final round, Tiptup will give you the Jiggy. '''Note''': Talk to Tiptup during any of the rounds if you forget the order. Leaving the room will reset the room back to round 1.
#'''Remember Tiptup's Song:''' Banjo must enter Tanktup's mouth and talk to [[Tiptup]] in the back of the room. The player must observe the order in which the [[Tiptup Choir]] sings. After this, Banjo and Kazooie must use [[Beak Buster]] on them in the order in which they sang. The process must be done a total of three times. The number of notes sang by the Tiptup Choir increases with each successful round. Banjo and Kazooie can talk to Tiptup during any of the rounds if they forget the order, allowing them to observe the order once more. Once the duo has cleared all three rounds, Tiptup gives them a Jiggy. If Banjo and Kazooie exit then re-enter Tanktup's shell, the challenge is restarted from the first round. If the duo hit the wrong Tiptup Choir member, they lose a honeycomb and must restart the challenge.
#'''Stomp the Huts:''' Use the [[Beak Buster]] on the various huts in the Treetop Area and ascend with the [[Shock Jump Pad]]s that pop out of each hut. The Jiggy is inside the last hut at the very top.
#'''Stomp the Huts:''' Use the [[Beak Buster]] on the various huts in the Treetop Area and ascend with the [[Shock Jump Pad]]s that pop out of each hut. The Jiggy is inside the last hut at the very top.
#'''Beat [[Mr. Vile]]:''' Enter the Crocodile Hut as the [[crocodile]] and play a minigame where the goal is to eat more red [[Yumbly|Yumblies]] than Mr. Vile within the time limit. To have Crocodile Banjo eat a Yumbly, the player must press {{button|n64|B}}. There are three difficulty levels that must be cleared before Banjo can obtain the Jiggy. The second level introduces yellow Yumblies, which Crocodile Banjo must avoid eating because they are unripe. If Banjo eats one, he becomes sick and cannot move for several seconds. In the third and final level, the objective of whether to eat red or yellow Yumblies changes every ten seconds; the hardest difficulty level is also featured in [[Grunty's Furnace Fun]], although the objective changes every five seconds.
#'''Beat [[Mr. Vile]]:''' Enter the Crocodile Hut as the [[crocodile]] and play a minigame where the goal is to eat more red [[Yumbly|Yumblies]] than Mr. Vile within the time limit. To have Crocodile Banjo eat a Yumbly, the player must press {{button|n64|B}}. There are three difficulty levels that must be cleared before Banjo can obtain the Jiggy. The second level introduces yellow Yumblies, which Crocodile Banjo must avoid eating because they are unripe. If Banjo eats one, he becomes sick and cannot move for several seconds. In the third and final level, the objective of whether to eat red or yellow Yumblies changes every ten seconds; the hardest difficulty level is also featured in [[Grunty's Furnace Fun]], although the objective changes every five seconds.
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