Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

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{{Infobox game
{{Infobox game
|image = BKNBNABox.jpg
|image = Nuts and Bolts NA cover art.jpg
|developer = [[Rare|Rare, Ltd.]]
|developer = [[Rare|Rare, Ltd.]]
|publisher = [[Microsoft]]
|publisher = [[Microsoft]]
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|input = [[wikipedia:Xbox 360 Controller|Xbox 360 Controller]]
|input = [[wikipedia:Xbox 360 Controller|Xbox 360 Controller]]
|accessories = [[L.O.G.'s Lost Challenges]]
|accessories = [[L.O.G.'s Lost Challenges]]
}}'''''Banjo-Kazooie: Nuts & Bolts''''' is the latest game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]], taking place eight years after the events of ''[[Banjo-Tooie]]''. It was announced at [[Microsoft]]'s X06 in 2006 at Barcelona, Spain and was released on November 11, 2008.<ref>http://play.tm/wire/click/1894716</ref> Before the name was finalized, the game was commonly referred to by fans as ''Banjo-Threeie''. It is the first game published in the series that is unaffiliated with [[Nintendo]], as it is exclusive to the [[Xbox 360]]. Many fans were disappointed with the game, as the gameplay features next to no relation to the original two games.
}}
'''''Banjo-Kazooie: Nuts & Bolts''''', originally known as '''''Banjo-Threeie''''', is a ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' title released on [[Xbox 360]] in 2008. It is a direct follow-up to ''[[Banjo-Tooie]]''.
 
The game was announced at [[Microsoft]]'s X06 in 2006 at Barcelona, Spain and was released on November 11, 2008.<ref>http://play.tm/wire/click/1894716</ref> It is the first game published in the series that is unaffiliated with [[Nintendo]], as it is exclusive to the [[Xbox 360]]. Many fans were disappointed with the game, as the gameplay features next to no relation to the original two games.


In early 2009, [[L.O.G.'s Lost Challenges]], a DLC for the game, was released for 400 [[wikipedia:Microsoft Points|Microsoft Points]].
In early 2009, [[L.O.G.'s Lost Challenges]], a DLC for the game, was released for 400 [[wikipedia:Microsoft Points|Microsoft Points]].


==Plot==
==Plot==
Set eight years after the events of ''[[Banjo-Tooie]]'', and due to Banjo and Kazooie's lack of adventures over the past few years, the duo have gained many pounds, and are now overweight and very unhealthy. When Banjo and Kazooie reunite with the decapitated head of Gruntilda, [[Banjo]] and [[Gruntilda]] compete to determine who is the true owner of [[Spiral Mountain]]. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named [[Lord of Games]] (also known as L.O.G.) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to [[Showdown Town]], his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship working at [[Lord of Games' Videogame Factory|L.O.G.'s game factory]]. While Banjo and [[Kazooie]] seek to win by completing the challenges, Grunty uses a slew of vehicles she presumably has built, as well as an army of mechanical [[Gruntbot]]s to stop the duo from succeeding.<ref>http://www.xbox.com/en-US/games/b/bknutsandbolts/</ref>
Set eight years after the events of ''[[Banjo-Tooie]]'', and due to Banjo and Kazooie's lack of adventures over the past few years, the duo have gained many pounds, and are now overweight and very unhealthy. When Banjo and Kazooie reunite with the decapitated head of Gruntilda, [[Banjo]] and [[Gruntilda]] compete to determine who is the true owner of [[Spiral Mountain]]. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named [[Lord of Games]] (also known as L.O.G.) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to [[Showdown Town]], his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship working at [[Lord of Games' Videogame Factory|L.O.G.'s game factory]]. While Banjo and [[Kazooie]] seek to win by completing the challenges, Grunty uses a slew of vehicles she presumably has built, as well as an army of mechanical [[Gruntbot]]s to stop the duo from succeeding.<ref>http://www.xbox.com/en-US/games/b/bknutsandbolts/</ref>


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==Gameplay==
==Gameplay==
The game is not a traditional third-person platform game like the previous installments in the series, but instead utilizes vehicles to transport Banjo and Kazooie around the levels and complete challenges for Jiggies. According to Gregg Mayles about 20 percent of the game retains traditional platforming elements. There are however few "moves" for Banjo and Kazooie to use. The duo are limited to climbing, swimming, jumping and attacking with the [[Magic Wrench]] while other abilities, such as firing eggs have been mapped to vehicle parts instead.
The game is not a traditional third-person platform game like the previous installments in the series, but instead utilizes vehicles to transport Banjo and Kazooie around the levels and complete challenges for Jiggies. According to Gregg Mayles about 20 percent of the game retains traditional platforming elements. There are however few "moves" for Banjo and Kazooie to use. The duo are limited to climbing, swimming, jumping and attacking with the [[Magic Wrench]] while other abilities, such as firing eggs have been mapped to vehicle parts instead.


===Vehicles===
===Vehicles===
Vehicles play a prominent role in the game. The player can build them from over 100 components available, such as body panels, engines, wheels, wings, propellers, fuel and weapons. Vehicle presets are available as blueprints. Vehicles can be created when starting a challenge as well so as to make the perfect vehicle with which to win.
Vehicles play a prominent role in the game. The player can build them from over 100 components available, such as body panels, engines, wheels, wings, propellers, fuel and weapons. Vehicle presets are available as blueprints. Vehicles can be created when starting a challenge as well so as to make the perfect vehicle with which to win.


===Items===
===Items===
The game features six worlds (excluding [[Spiral Mountain]]) where the player can pick up [[Notes]], [[Jiggy|Jiggies]] and T.T. Trophies.
The game features six worlds (excluding [[Spiral Mountain]]) where the player can pick up [[Notes]], [[Jiggy|Jiggies]] and T.T. Trophies.


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===Abilities===
===Abilities===
Almost all abilities learned in previous games will not be at Banjo and Kazooie's disposal for ''Banjo-Kazooie: Nuts & Bolts''. This approach was first mentioned in the December 20 of Rare's Scribes column, which stated, "Banjo and Kazooie haven't got many of the abilities that they used in previous games".[8] The ability introduced in ''[[Banjo-Tooie]]'' to split up Banjo and Kazooie as separate playable characters will be unavailable in ''Banjo-Kazooie: Nuts & Bolts''. A previous Scribe mentioned that they "thought about using two different controllers" to account for the new moves and all the old moves as well, but that a simpler system had been used for the game. It was eventually revealed that the approach involves using vehicles instead of the previous attack moves.
Almost all abilities learned in previous games will not be at Banjo and Kazooie's disposal for ''Banjo-Kazooie: Nuts & Bolts''. This approach was first mentioned in the December 20 of Rare's Scribes column, which stated, "Banjo and Kazooie haven't got many of the abilities that they used in previous games".[8] The ability introduced in ''[[Banjo-Tooie]]'' to split up Banjo and Kazooie as separate playable characters will be unavailable in ''Banjo-Kazooie: Nuts & Bolts''. A previous Scribe mentioned that they "thought about using two different controllers" to account for the new moves and all the old moves as well, but that a simpler system had been used for the game. It was eventually revealed that the approach involves using vehicles instead of the previous attack moves.


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===Multiplayer===
===Multiplayer===
The idea of multiplayer options was first discussed at the Rare Witch Project, where Mayles said that there would be multiplayer capability in the game unlike that found in ''[[Banjo-Tooie]]''. He also noted that there would not be any first-person shooter sections in the traditional action-adventure game. It was later revealed that multiplayer will be purely vehicle-based where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities. An announcement stated that the game features a co-operative mode and offline multiplayer options.
The idea of multiplayer options was first discussed at the Rare Witch Project, where Mayles said that there would be multiplayer capability in the game unlike that found in ''[[Banjo-Tooie]]''. He also noted that there would not be any first-person shooter sections in the traditional action-adventure game. It was later revealed that multiplayer will be purely vehicle-based where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities. An announcement stated that the game features a co-operative mode and offline multiplayer options.


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==Sequel?==
==Sequel?==
Gavin Price, multiplayer designer of ''Banjo-Kazooie: Nuts & Bolts'', was also interviewed and expressed interest in developing a ''Banjo-Fourie'' for the Xbox 360, after the issue of ''Banjo-Threeie'''s release during November 14–18, 2008.
Gavin Price, multiplayer designer of ''Banjo-Kazooie: Nuts & Bolts'', was also interviewed and expressed interest in developing a ''Banjo-Fourie'' for the Xbox 360, after the issue of ''Banjo-Threeie'''s release during November 14–18, 2008.


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==Trivia==
==Trivia==
*<span style="line-height:21px;">It is impossible to die, as when Banjo runs out of health, Kazooie just slaps him in the face until his health bar is full. One of the loading screens does say if you lose all your health in a mission it is game over. In gameplay if you lose all of your health you fail the mission and have to restart from the begining.</span>
*It is impossible to die, as when Banjo runs out of health, Kazooie just slaps him in the face until his health bar is full. One of the loading screens does say if you lose all your health in a mission it is game over. In gameplay if you lose all of your health you fail the mission and have to restart from the begining.</span>
*<span style="line-height:21px;">To promote the game, the Lunchables company included small little models of ''[[Banjo-Kazooie: Nuts & Bolts]] vehicles in the boxes.'' </span>
*To promote the game, the Lunchables company included small little models of ''[[Banjo-Kazooie: Nuts & Bolts]] vehicles in the boxes.'' </span>
*<span style="line-height:21px;">There is an easter egg under Spiral Mountain, you will see a pair of evil eyes. If you fly into the eyes you will be in L.O.G.'s video game factory, which shows strange games, such as "Grabbed by the Ghoulies ll" and another Banjo-Kazooie game, however these games are just possibly there for no reason.</span>
*There is an easter egg under Spiral Mountain, you will see a pair of evil eyes. If you fly into the eyes you will be in L.O.G.'s video game factory, which shows strange games, such as "Grabbed by the Ghoulies ll" and another Banjo-Kazooie game, however these games are just possibly there for no reason.</span>


**This is less likely an easter egg and more an oversight. The cutscene of Gruntilda in LOG's game factory is loaded directly underneath the visible geometry of Spiral Mountain, likely to save time and remove the need for the game to load a new section. Using a glitch, the player can break through the ground in Spiral Mountain and view the game factory. Titles include "Grabbed by the Ghoulies II" a fictional sequel to the aforementioned Xbox title, "Killer Kake Instinct", a parody of Killer Instinct and cooking games that seems to star Humba Wumba, "Killer Instinct 3" the same as the games Jolly Dodger is holding, and "Banjo Bash Buddies" likely a parody of Super Smash Bros.
**This is less likely an easter egg and more an oversight. The cutscene of Gruntilda in LOG's game factory is loaded directly underneath the visible geometry of Spiral Mountain, likely to save time and remove the need for the game to load a new section. Using a glitch, the player can break through the ground in Spiral Mountain and view the game factory. Titles include "Grabbed by the Ghoulies II" a fictional sequel to the aforementioned Xbox title, "Killer Kake Instinct", a parody of Killer Instinct and cooking games that seems to star Humba Wumba, "Killer Instinct 3" the same as the games Jolly Dodger is holding, and "Banjo Bash Buddies" likely a parody of Super Smash Bros.
*<span style="line-height:21px;">The game was once a Banjo-Kazooie remake, a racing game, and even a Banjo-Threeie. </span>
*The game was once a Banjo-Kazooie remake, a racing game, and even a Banjo-Threeie. </span>
*<span style="line-height:21px;">In the loading screens, the Pause theme from Battletoads sometimes plays in the background.</span>
*In the loading screens, the Pause theme from Battletoads sometimes plays in the background.</span>
*<span style="line-height:21px;">Banjo can still preform the [[Jump]] and [[Grip Grab]] abilities in this game. Additionally, using the [[Magic Wrench]] while in the air is very similar to using the [[Rat-a-tat Rap]] attack and using it on the ground is similar to using the [[Forward Roll]] attack.</span>
*Banjo can still preform the [[Jump]] and [[Grip Grab]] abilities in this game. Additionally, using the [[Magic Wrench]] while in the air is very similar to using the [[Rat-a-tat Rap]] attack and using it on the ground is similar to using the [[Forward Roll]] attack.</span>
*<span style="line-height:21px;">Popular internet celebrity JonTron did a review of Nuts & Bolts, in which he complained about how different it was from the first two games, particularly emphasizing the use of cars as the main focus of the game.</span>
*Popular internet celebrity JonTron did a review of Nuts & Bolts, in which he complained about how different it was from the first two games, particularly emphasizing the use of cars as the main focus of the game.</span>
*In the development of this game an idea was formed of Gruntilda repeatedly messing with and trying to impede your progress as you go collect things throughout the levels and even collect things herself. <ref> https://www.youtube.com/watch?v=_R2sCzlT5Uc </ref>
*In the development of this game an idea was formed of Gruntilda repeatedly messing with and trying to impede your progress as you go collect things throughout the levels and even collect things herself. <ref> https://www.youtube.com/watch?v=_R2sCzlT5Uc </ref>
*This is the only game from series, that was translated to Polish. However the language appears only if you bought the game in Poland. It does not work on the XBOX Live Version.
*This is the only game from series, that was translated to Polish. However the language appears only if you bought the game in Poland. It does not work on the XBOX Live Version.
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==External links==
==External links==
'''''Websites'''''
'''''Websites'''''
*[http://www.banjo-kazooie.com/ Banjo-Kazooie: Nuts & Bolts Official Website]
*[http://www.banjo-kazooie.com/ Banjo-Kazooie: Nuts & Bolts Official Website]
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*[http://www.youtube.com/watch?v=QOyZVftfQkw Banjo-Kazooie: Nuts & Bolts Xbox 360 UK News]
*[http://www.youtube.com/watch?v=QOyZVftfQkw Banjo-Kazooie: Nuts & Bolts Xbox 360 UK News]
*[http://www.youtube.com/watch?v=FTfxHOy2iGI Banjo-Kazooie: Nuts & Bolts Shaun Read and Andy Wilson Interview]
*[http://www.youtube.com/watch?v=FTfxHOy2iGI Banjo-Kazooie: Nuts & Bolts Shaun Read and Andy Wilson Interview]
'''OST'''
*[http://www.videogamescrapbook.com www.videogamescrapbook.com]


==References==
==References==
{{reflist}}
{{reflist}}
{{Games}}
{{Games}}
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[[Category:XBOX 360 Games]]
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