Difference between revisions of "Banjo-Kazooie: Grunty's Revenge"

abilities and items
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(abilities and items)
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==Items==
==Items==
*[[Hollow Honeycomb]]s
{|class=wikitable
*[[Jiggy|Jiggies]]
!Sprite
*[[Musical Note]]s
!Name
!Description
|-
|[[File:Hollow Honeycomb BKGR sprite.png]]
|[[Extra Honeycomb Piece|Hollow Honeycomb]]
|Banjo can exchange a certain number of these at Honey B.'s Hive for an extra Honeycomb on his health bar.
|-
|style="background:black"|[[File:Jiggy BKGR sprite.png]]
|[[Jiggy]]
|These are the main collectibles, which are rewarded to Banjo and Kazooie for completing various tasks. They are used to open portals to other worlds, like in the previous two games.
|-
!style="background:black"|[[File:Musical Note BKGR sprite.png]]
|[[Musical Note]]
|Banjo and Kazooie must collect these items, which Bozzeye requires the duo to have at least a certain number of to teach them a new move.
|}


==Abilities==
==Abilities==
*[[Battery Eggs]]
{|class="wikitable"
*[[Bill Drill]]
!Name
*[[Climb]]
!Description
*[[Dive]]
!Notes required
*[[Egg Firing]]
|-
*[[Feathery Flap]]
|[[Bill Drill]]
*[[Fire Eggs]]
|This ability allows Kazooie to drill on a cracked piece of land, causing an item to fall down a nearby tree.
*[[Flap Flip]]
|170
*[[Forward Roll]]
|-
*[[Ice Eggs]]
|[[Climb]]
*[[Jump]]
|This allows Banjo to climb up ladders and vines.
*[[Pack Whack]]
|40
*[[Rat-a-tat Rap]]
|-
*[[Shock Spring Jump]]
|[[Dive]]
*[[Talon Trot]]
|This allows Banjo to go underwater from some bubbling water.
*[[Wonderwing]]
|25
|-
|[[Egg Firing]]
|This ability allows Kazooie to shoot eggs. Right when she learns the move, Kazooie is able to shoot Blue Eggs. Later on, Kazooie can learn how to shoot Fire, Ice, and Battery Eggs each.
|
*Blue: 80
*Battery: 260
*Fire: 410
*Ice: 470
|-
|[[Feathery Flap]]
|This allows Kazooie to flap her wings while she and Banjo are in midair.
|110
|-
|[[Flap Flip]]
|By crouching, Banjo and Kazooie can perform a high jump. Unlike other moves, Kazooie teaches this move to Banjo after he rescues her.
|None
|-
|[[Forward Roll]]
|Allows Banjo to roll forward.
|60
|-
|[[Jump Pad]]
|Kazooie
|370
|-
|[[Pack Whack]]
|This allows Banjo to slam objects and enemies with his backpack.
|10
|-
|[[Rat-a-tat Rap]]
|This ability allows Kazooie to peck her beak a few times while the duo are in midair. This is necessary for defeating [[Grille Chompa]]s.
|210
|-
|[[Talon Trot]]
|This allows the duo to walk up steep slopes.
|140
|-
|[[Wonderwing]]
|Grants temporary invincibility to Banjo and Kazooie while using up their Golden Feathers.
|350
|}


== Worlds ==
== Worlds ==
15,584

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