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{{Infobox item | {{Infobox item | ||
|image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge'' | |image=[[File:Honeycomb.jpg|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge'' | ||
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|use=Replenishes [[Banjo]] and [[Kazooie]]'s health | |use=Replenishes [[Banjo]] and [[Kazooie]]'s health | ||
|icon=[[File:BK Honeycomb icon.png|Banjo-Kazooie]] [[File:BK XBLA Honeycomb icon.png]]}} | |icon=[[File:BK Honeycomb icon.png|Banjo-Kazooie]] [[File:BK XBLA Honeycomb icon.png]]}} | ||
{{quote|Mmmm... I'm sticky tasty honey energy!| | {{quote|Mmmm... I'm sticky tasty honey energy!|Honeycomb|[[Banjo-Kazooie]]}} | ||
'''Honeycombs''' are a recurring item in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]]. | |||
==Location and uses== | |||
Honeycombs individually represent the units for [[Banjo]] and [[Kazooie]]'s [[health bar]] in the platforming games of the ''Banjo-Kazooie'' series. | |||
In ''Banjo- | ===''Banjo-Kazooie''=== | ||
In ''[[Banjo-Kazooie]]'', if the Banjo and Kazooie are low on health, they can collect a Honeycomb to restore a unit of their energy. If their life bar is full, the Honeycomb has no effect. Honeycombs can usually be found by either defeating an enemy, destroying a [[Beehive]], or in random areas. Stronger enemies usually release more honeycombs. Banjo and Kazooie lose a Honeycomb if they are hit by either an enemy or obstacle or if they fall from a height, sometimes even more, depending on the height of the fall. [[Extra Honeycomb Piece]]s can be collected to add another Honeycomb to the health bar. | |||
In ''[[Banjo- | ===''Grunty's Revenge''=== | ||
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', Honeycombs function much like they did in the previous entries of the series, even retaining the variants introduced in them. Another honeycomb variant was also introduced in this game, the [[Double Honeycomb]]. | |||
Honeycombs | ===''Banjo-Tooie''=== | ||
In ''[[Banjo-Tooie]]'', Honeycombs function almost identically like they did in ''Banjo-Kazooie''. They also represent [[Mumbo Jumbo]]'s health. The game also introduces two variants, the [[Random Stop Honeycomb]] and the [[Skill Stop Honeycomb]]. Some enemies do not drop Honeycombs when defeated. | |||
===''Banjo-Pilot''=== | |||
In ''[[Banjo-Pilot]]'', Honeycombs are the means of obtaining an item (working very similarly to the [[mariowiki:Item Box|Item Boxes]] from the ''[[mariowiki:Mario Kart (series)|Mario Kart]]'' series). The item received by the racer is usually based on the place they are in. A Honeycomb also appears as the symbol of the Honeycomb Cup. | |||
===''Nuts & Bolts''=== | |||
In ''[[Banjo-Kazooie: Nuts & Bolts]]'' Honeycombs are fetch items in the [[Lord of Games]]' "Six of the Best" challenge of [[Spiral Mountain]]. | |||
==Other appearances== | |||
===''Viva Piñata'' series=== | |||
In ''[[rarewiki:Viva Piñata|Viva Piñata]]'' and ''[[rarewiki:Viva Piñata: Trouble in Paradise|Viva Piñata: Trouble in Paradise]]'', a Honeycomb appears on the glass of the Honey jars. In the sequel exclusively, a Honeycomb can also be used in the garden's logo. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BK Honeycomb art.png|Artwork from ''Banjo-Kazooie'' | BK Honeycomb art.png|Artwork from ''Banjo-Kazooie''. | ||
GR Double Honeycomb artwork.png|Artwork of a Honeycomb | Honeycomb B-K screenshot.png|A Honeycomb in ''Banjo-Kazooie''. | ||
GR Double Honeycomb artwork.png|Artwork of a Honeycomb (right) and a Double Honeycomb (left) from ''Banjo-Kazooie: Grunty's Revenge''. | |||
Honeycombs in NnB.jpg|A few Honeycombs in ''Nuts & Bolts'', from the Six of the Best challenge. | Honeycombs in NnB.jpg|A few Honeycombs in ''Banjo-Kazooie: Nuts & Bolts'', from the Six of the Best challenge. | ||
</gallery> | </gallery> | ||
{{Items}} | {{Items}} | ||
{{BK}} | {{BK}} |
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