3,761
edits
Be sure to read our policy on citing sources before editing!
m (Text replacement - "Eggs]]" to "Egg]]s") |
(Rewrite) |
||
Line 1: | Line 1: | ||
{{Infobox character | {{Infobox character | ||
|image = [[File:Sabreman.png|200px]] | |image = [[File:Sabreman.png|200px]] | ||
|game = ''[[Banjo-Tooie]]''<br>''[[Banjo-Pilot]]'' | |game = ''[[Banjo-Tooie]]''<br>''[[Banjo-Pilot]]'' | ||
|world = [[Hailfire Peaks]] | |world = [[Hailfire Peaks]] | ||
|icon = [[File:BT XBLA Sabreman icon.png|''Banjo-Tooie'' (XBLA)]] | |icon = [[File:BT XBLA Sabreman icon.png|''Banjo-Tooie'' (XBLA)]] | ||
}} | }} | ||
{{quote|I come from a golden age where wolves were kings...|Sabreman|[[Banjo-Tooie]]}} | {{quote|I come from a golden age where wolves were kings... The name's Sabreman. Adventuring is my game... or, at least, was my game.|Sabreman|[[Banjo-Tooie]]}} | ||
'''Sabreman''' is the main protagonist of the ''[[rarewiki:Sabreman (series)|Sabreman]]'' series, who made guest appearances in the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series. He is an old British explorer wearing a pith helmet. | |||
'''Sabreman''' | |||
Sabreman's | ==History== | ||
===''Banjo-Tooie''=== | |||
[[File:Sabreman BT introduction.jpg|thumb|left|200px|Sabreman, immediately after being revived with Mumbo Jumbo's magic.]] | |||
In ''[[Banjo-Tooie]]'', Sabreman can be found frozen in the icy side of [[Hailfire Peaks]]. To melt the ice and rescue him, [[Banjo]] and [[Kazooie]] must use [[Mumbo Jumbo]]'s help to first bring him back to life with a [[Mumbo Pad]]. This will cause the adventurer to gain consciousness again and claim to have reached there while being chased by the [[rarewiki:Sabre Wulf (character)|Sabre Wulf]] in 1984 (a reference to the year where ''[[rarewiki:Sabre Wulf (1984 video game)|Sabre Wulf]]'', the first entry of the ''Sabreman'' series, released) and ending up getting frozen by [[Chilly Willy]]. Then, the duo needs to heat him up. This can be done in various ways, such as by firing [[Fire Egg]]s, using the [[Hatch]] move or using [[Dragon Kazooie]]. After that, he asks for Banjo to take him to his tent, where he left all his equipment. This can be done by using the [[Taxi Pack]] move. There, he rewards the bear and bird with a [[Jiggy]] and starts to sleep. | |||
===''Banjo-Pilot''=== | |||
In ''[[Banjo-Pilot]]'', Sabreman can be seen as an obstacle in [[Jolly Roger's Lagoon]]. | |||
Sabreman | |||
==Quotes== | ==Quotes== | ||
Line 27: | Line 27: | ||
==Trivia== | ==Trivia== | ||
* | *While sleeping, Sabreman says that, in his next adventure, he will maybe "ride a dolphin". This is theorized to be a reference to the [[wikipedia:GameCube|Nintendo GameCube]], whose codename was "Dolphin". The ''Sabreman'' series did not get an entry in that console, however. | ||
*In ''Banjo-Tooie'', while frozen, Sabreman can be seen holding a piece of the Wulf Amulet, an important item in ''Sabre Wulf''. | |||
{{BT}} | {{BT}} |